Searched defs:luminance (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/ |
H A D | texformat_tmp.h | 169 static void FETCH(luminance)( const struct gl_texture_image *texImage, function 1256 const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */ 1258 const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */ 1303 const GLubyte y0 = *src0 & 0xff; /* luminance */ 1305 const GLubyte y1 = *src1 & 0xff; /* luminance */
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | arb_program_shader.c | 2136 shader_addline(buffer, "MAD TA, %s.z, luminance%d.x, luminance%d.y;\n", 3782 * 8 shader constants, 8 bump matrices and 8 luminance parameters and are perfectly fine. (No NP2 fixup on bumpmapped 3797 shader_addline(buffer, "PARAM luminance%d = program.local[%d];\n", 5944 /* The pixel shader has to know the luminance offset. Do a constants 6291 shader_addline(&buffer, "PARAM luminance%u = program.env[%u];\n", stage, ARB_FFP_CONST_LUMINANCE(stage)); 6364 shader_addline(&buffer, "MAD_SAT ret.x, tex%u.z, luminance%u.x, luminance%u.y;\n", 6809 GLenum textype, char *luminance) 6816 *luminance 6808 gen_planar_yuv_read(struct wined3d_shader_buffer *buffer, enum complex_fixup fixup, GLenum textype, char *luminance) argument 6896 gen_yv12_read(struct wined3d_shader_buffer *buffer, GLenum textype, char *luminance) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | arb_program_shader.c | 2016 shader_addline(buffer, "MAD TA, %s.z, luminance%d.x, luminance%d.y;\n", 3499 * 8 shader constants, 8 bump matrices and 8 luminance parameters and are perfectly fine. (No NP2 fixup on bumpmapped 3514 shader_addline(buffer, "PARAM luminance%d = program.local[%d];\n", 5458 /* The pixel shader has to know the luminance offset. Do a constants update if it 5791 shader_addline(&buffer, "PARAM luminance%u = program.env[%u];\n", stage, ARB_FFP_CONST_LUMINANCE(stage)); 5863 shader_addline(&buffer, "MAD_SAT ret.x, tex%u.z, luminance%u.x, luminance%u.y;\n", 6310 GLenum textype, char *luminance) 6317 *luminance 6309 gen_planar_yuv_read(struct wined3d_shader_buffer *buffer, enum complex_fixup fixup, GLenum textype, char *luminance) argument 6397 gen_yv12_read(struct wined3d_shader_buffer *buffer, GLenum textype, char *luminance) argument [all...] |
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