Searched defs:iE (Results 1 - 3 of 3) sorted by relevance

/inkscape/src/livarot/
H A DPathConversion.cpp679 const Geom::Point &iS, const Geom::Point &iM, const Geom::Point &iE)
681 Geom::Point const ax = iE - 2 * iM + iS;
689 const Geom::Point &iE, const Geom::Point &ieD)
691 Geom::Point const ax = ieD - 2 * iE + 2 * iS + isD;
692 Geom::Point const bx = 3 * iE - ieD - 2 * isD - 3 * iS;
699 static void ArcAnglesAndCenter(Geom::Point const &iS, Geom::Point const &iE,
704 void Path::ArcAngles(const Geom::Point &iS, const Geom::Point &iE, argument
708 ArcAnglesAndCenter(iS, iE, rx, ry, angle, large, wise, sang, eang, dr);
711 /* N.B. If iS == iE then sang,eang,dr each become NaN. Probably a bug. */
712 static void ArcAnglesAndCenter(Geom::Point const &iS, Geom::Point const &iE, argument
678 QuadraticPoint(double t, Geom::Point &oPt, const Geom::Point &iS, const Geom::Point &iM, const Geom::Point &iE) argument
688 CubicTangent(double t, Geom::Point &oPt, const Geom::Point &iS, const Geom::Point &isD, const Geom::Point &iE, const Geom::Point &ieD) argument
800 DoArc(Geom::Point const &iS, Geom::Point const &iE, double const rx, double const ry, double const angle, bool const large, bool const wise, double const ) argument
851 RecCubicTo( Geom::Point const &iS, Geom::Point const &isD, Geom::Point const &iE, Geom::Point const &ieD, double tresh, int lev, double maxL) argument
907 RecBezierTo(const Geom::Point &iP, const Geom::Point &iS, const Geom::Point &iE, double tresh, int lev, double maxL) argument
944 DoArc(Geom::Point const &iS, Geom::Point const &iE, double const rx, double const ry, double const angle, bool const large, bool const wise, double const , int const piece) argument
994 RecCubicTo(Geom::Point const &iS, Geom::Point const &isD, Geom::Point const &iE, Geom::Point const &ieD, double tresh, int lev, double st, double et, int piece) argument
1033 RecBezierTo(Geom::Point const &iP, Geom::Point const &iS, Geom::Point const &iE, double tresh, int lev, double st, double et, int piece) argument
1060 DoArc(Geom::Point const &iS, Geom::Point const &iE, double const rx, double const ry, double const angle, bool const large, bool const wise, double const , int const piece, offset_orig & ) argument
1113 RecCubicTo(Geom::Point const &iS, Geom::Point const &isD, Geom::Point const &iE, Geom::Point const &ieD, double tresh, int lev, double st, double et, int piece, offset_orig &orig) argument
1195 RecBezierTo(Geom::Point const &iP, Geom::Point const &iS,Geom::Point const &iE, double tresh, int lev, double st, double et, int piece, offset_orig& orig) argument
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H A DPathStroke.cpp706 Geom::Point const &iS, Geom::Point const &iE, // start and end point
710 //Geom::Point diff = iS - iE;
712 if (width < 0.5 || dot(iS - iE, iS - iE)/width < 2.0) {
705 RecRound(Shape *dest, int sNo, int eNo, Geom::Point const &iS, Geom::Point const &iE, Geom::Point const &nS, Geom::Point const &nE, Geom::Point &origine, float width) argument
H A DPathOutline.cpp917 Geom::Point const iE = fin.p; member in class:Geom
918 Geom::Point const seg = iE - iS;
926 pos = (1 - at) * iS + at * iE; // in other words, pos = iS + at * seg
935 Geom::Point const iE = fin.p; member in class:Geom
947 double const sex = iE[0] - iS[0], sey = iE[1] - iS[1];
1039 drx += (iS[0] + iE[0]) / 2;
1040 dry += (iS[1] + iE[1]) / 2;

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