Searched defs:depthSize (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Additions/x11/x11include/glproto-1.4.10/GL/
H A Dglxint.h51 int depthSize; member in struct:__GLXvisualConfigRec
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dutils.c46 short depthSize, stencilSize; member in struct:StaticPixelFormatDesc
896 desc->depth_size = formats[i].depthSize;
2459 BOOL getDepthStencilBits(const struct wined3d_format_desc *format_desc, short *depthSize, short *stencilSize) argument
2479 *depthSize = format_desc->depth_size;
2482 TRACE("Returning depthSize: %d and stencilSize: %d for fmt=%s\n",
2483 *depthSize, *stencilSize, debug_d3dformat(format_desc->format));
H A Ddirectx.c3191 short depthSize, stencilSize; local
3197 if (!getDepthStencilBits(format_desc, &depthSize, &stencilSize))
3212 if(!(cfg->depthSize == depthSize || (!lockable && cfg->depthSize > depthSize)))
5514 cfgs->depthSize = values[5];
5539 cfgs->depthSize, cfgs->stencilSize, cfgs->numSamples, cfgs->windowDrawable);
5574 cfgs->depthSize = ppfd.cDepthBits;
5586 cfgs->depthSize, cfg
[all...]
H A Dwined3d_private.h1343 int depthSize, stencilSize; member in struct:WineD3D_PixelFormat
3029 short *depthSize, short *stencilSize) DECLSPEC_HIDDEN;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c2945 BOOL getDepthStencilBits(const struct wined3d_format *format, BYTE *depthSize, BYTE *stencilSize) argument
2967 *depthSize = format->depth_size;
2970 TRACE("Returning depthSize: %d and stencilSize: %d for format %s.\n",
2971 *depthSize, *stencilSize, debug_d3dformat(format->id));
H A Ddirectx.c3754 BYTE depthSize, stencilSize; local
3757 if (!getDepthStencilBits(format, &depthSize, &stencilSize))
3772 if(!(cfg->depthSize == depthSize || (!lockable && cfg->depthSize > depthSize)))
5188 cfg->depthSize = values[5];
5216 cfg->depthSize, cfg->stencilSize, cfg->numSamples, cfg->windowDrawable);
5253 cfg->depthSize = pfd.cDepthBits;
5265 cfg->depthSize, cf
[all...]
H A Dwined3d_private.h1419 int depthSize, stencilSize; member in struct:wined3d_pixel_format
2836 BYTE *depthSize, BYTE *stencilSize) DECLSPEC_HIDDEN;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1371 int depthSize, stencilSize; member in struct:WineD3D_PixelFormat
3064 short *depthSize, short *stencilSize) DECLSPEC_HIDDEN;

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