Searched defs:debug_rep (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | ati_fragment_shader.c | 163 static const char *debug_rep(GLuint rep) { function 210 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod)); 215 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod)); 225 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod), 226 debug_register(arg2), debug_rep(arg2Rep), debug_argmod(arg2Mod)); 231 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod), 232 debug_register(arg2), debug_rep(arg2Rep), debug_argmod(arg2Mod)); 244 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod), 245 debug_register(arg2), debug_rep(arg2Rep), debug_argmod(arg2Mod), 246 debug_register(arg3), debug_rep(arg3Re [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | ati_fragment_shader.c | 162 static const char *debug_rep(GLuint rep) { function 209 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod)); 214 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod)); 224 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod), 225 debug_register(arg2), debug_rep(arg2Rep), debug_argmod(arg2Mod)); 230 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod), 231 debug_register(arg2), debug_rep(arg2Rep), debug_argmod(arg2Mod)); 243 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod), 244 debug_register(arg2), debug_rep(arg2Rep), debug_argmod(arg2Mod), 245 debug_register(arg3), debug_rep(arg3Re [all...] |
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