Searched defs:debug_register (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | ati_fragment_shader.c | 126 static const char *debug_register(GLuint reg) { function 209 TRACE("glAlphaFragmentOp1ATI(%s, %s, %s, %s, %s, %s)\n", debug_op(op), debug_register(dst), debug_dstmod(dstMod), 210 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod)); 213 TRACE("glColorFragmentOp1ATI(%s, %s, %s, %s, %s, %s, %s)\n", debug_op(op), debug_register(dst), 215 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod)); 224 TRACE("glAlphaFragmentOp2ATI(%s, %s, %s, %s, %s, %s, %s, %s, %s)\n", debug_op(op), debug_register(dst), debug_dstmod(dstMod), 225 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod), 226 debug_register(arg2), debug_rep(arg2Rep), debug_argmod(arg2Mod)); 229 TRACE("glColorFragmentOp2ATI(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)\n", debug_op(op), debug_register(dst), 231 debug_register(arg [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | ati_fragment_shader.c | 125 static const char *debug_register(GLuint reg) { function 208 TRACE("glAlphaFragmentOp1ATI(%s, %s, %s, %s, %s, %s)\n", debug_op(op), debug_register(dst), debug_dstmod(dstMod), 209 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod)); 212 TRACE("glColorFragmentOp1ATI(%s, %s, %s, %s, %s, %s, %s)\n", debug_op(op), debug_register(dst), 214 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod)); 223 TRACE("glAlphaFragmentOp2ATI(%s, %s, %s, %s, %s, %s, %s, %s, %s)\n", debug_op(op), debug_register(dst), debug_dstmod(dstMod), 224 debug_register(arg1), debug_rep(arg1Rep), debug_argmod(arg1Mod), 225 debug_register(arg2), debug_rep(arg2Rep), debug_argmod(arg2Mod)); 228 TRACE("glColorFragmentOp2ATI(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)\n", debug_op(op), debug_register(dst), 230 debug_register(arg [all...] |
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