Searched defs:buffer_check_attribute (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | buffer.c | 308 static BOOL buffer_check_attribute(struct wined3d_buffer *This, const struct wined3d_stream_info *si, function 448 ret = buffer_check_attribute(This, si, WINED3D_FFP_POSITION, 454 ret = buffer_check_attribute(This, si, WINED3D_FFP_NORMAL, 460 ret = buffer_check_attribute(This, si, WINED3D_FFP_DIFFUSE, 466 ret = buffer_check_attribute(This, si, WINED3D_FFP_SPECULAR, 472 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD0, 478 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD1, 484 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD2, 490 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD3, 496 ret = buffer_check_attribute(Thi [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | buffer.c | 300 static BOOL buffer_check_attribute(struct wined3d_buffer *This, const struct wined3d_stream_info *si, function 502 ret = buffer_check_attribute(This, si, i, FALSE, FALSE, FALSE, &stride_this_run, &float16_used) || ret; 521 ret = buffer_check_attribute(This, si, WINED3D_FFP_POSITION, 523 ret = buffer_check_attribute(This, si, WINED3D_FFP_NORMAL, 525 ret = buffer_check_attribute(This, si, WINED3D_FFP_DIFFUSE, 527 ret = buffer_check_attribute(This, si, WINED3D_FFP_SPECULAR, 529 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD0, 531 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD1, 533 ret = buffer_check_attribute(This, si, WINED3D_FFP_TEXCOORD2, 535 ret = buffer_check_attribute(Thi [all...] |
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