Searched defs:arg0 (Results 1 - 15 of 15) sorted by relevance

/vbox/src/VBox/ExtPacks/VBoxDTrace/onnv/cmd/dtrace/test/tst/common/pid/
H A Dtst.args1.c33 go(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, argument
/vbox/src/VBox/Main/webservice/jaxlibs/
H A Djaxws-tools.jarMETA-INF/ META-INF/MANIFEST.MF META-INF/services/ com/ com/sun/ com/sun/istack/ ...
H A Djaxws-rt.jarMETA-INF/ META-INF/MANIFEST.MF META-INF/services/ com/ com/sun/ com/sun/xml/ ...
H A Dsaaj-impl.jarMETA-INF/ META-INF/MANIFEST.MF META-INF/services/ com/ com/sun/ com/sun/xml/ ...
H A Djaxb-xjc.jarMETA-INF/ META-INF/MANIFEST.MF META-INF/maven/ META-INF/maven/com. ...
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dati_fragment_shader.c392 GLuint arg0, arg1, arg2, extrarg; local
557 arg0 = register_for_arg(op[stage].carg0, gl_info, stage, &argmod0, &rep0, tmparg);
642 arg0 = register_for_arg(WINED3DTA_TEXTURE, gl_info, stage, NULL, NULL, -1);
645 arg0, GL_ALPHA, GL_COMP_BIT_ATI,
685 arg0, rep0, argmod0);
690 arg0, rep0, argmod0,
703 arg0 = register_for_arg(op[stage].aarg0, gl_info, stage, &argmod0, NULL, tmparg);
798 arg0 = register_for_arg(WINED3DTA_TEXTURE, gl_info, stage, NULL, NULL, -1);
801 arg0, GL_ALPHA, GL_COMP_BIT_ATI,
817 arg0, GL_NON
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H A Dstate.c3220 DWORD op, arg1, arg2, arg0; local
3237 arg0 = state->texture_states[stage][WINED3D_TSS_ALPHA_ARG0];
3305 set_tex_op_nvrc(gl_info, state, TRUE, stage, op, arg1, arg2, arg0,
3310 set_tex_op(gl_info, state, TRUE, stage, op, arg1, arg2, arg0);
H A Darb_program_shader.c6029 if(argnum == 0) ret = "arg0";
6035 if(argnum == 0) ret = "arg0";
6045 const char *dstmask, *dstreg, *arg0, *arg1, *arg2; local
6055 arg0 = get_argreg(buffer, 0, stage, dw_arg0);
6104 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_CURRENT);
6105 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg1, arg2);
6108 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_TFACTOR);
6109 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg1, arg2);
6112 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_TEXTURE);
6113 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg
6186 DWORD arg0, arg1, arg2; local
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H A Dglsl_shader.c5191 ret = "arg0";
5202 ret = "arg0";
5215 const char *dstmask, *dstreg, *arg0, *arg1, *arg2; local
5229 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, dw_arg0);
5288 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, WINED3DTA_DIFFUSE);
5290 dstreg, dstmask, arg2, dstmask, arg1, dstmask, arg0);
5294 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, WINED3DTA_TEXTURE);
5296 dstreg, dstmask, arg2, dstmask, arg1, dstmask, arg0);
5300 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, WINED3DTA_TFACTOR);
5302 dstreg, dstmask, arg2, dstmask, arg1, dstmask, arg0);
5372 DWORD arg0, arg1, arg2; local
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dati_fragment_shader.c395 GLuint arg0, arg1, arg2, extrarg; local
553 arg0 = register_for_arg(op[stage].carg0, gl_info, stage, &argmod0, &rep0, tmparg);
625 arg0 = register_for_arg(WINED3DTA_TEXTURE, gl_info, stage, NULL, NULL, -1);
628 arg0, GL_ALPHA, GL_COMP_BIT_ATI,
664 arg0, rep0, argmod0);
669 arg0, rep0, argmod0,
682 arg0 = register_for_arg(op[stage].aarg0, gl_info, stage, &argmod0, NULL, tmparg);
761 arg0 = register_for_arg(WINED3DTA_TEXTURE, gl_info, stage, NULL, NULL, -1);
764 arg0, GL_ALPHA, GL_COMP_BIT_ATI,
780 arg0, GL_NON
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H A Dstate.c3088 DWORD op, arg1, arg2, arg0; local
3106 arg0 = stateblock->textureState[stage][WINED3DTSS_ALPHAARG0];
3175 set_tex_op_nvrc((IWineD3DDevice *)stateblock->device, TRUE, stage, op, arg1, arg2, arg0,
3180 set_tex_op(context, (IWineD3DDevice *)stateblock->device, TRUE, stage, op, arg1, arg2, arg0); local
H A Darb_program_shader.c5542 if(argnum == 0) ret = "arg0";
5548 if(argnum == 0) ret = "arg0";
5558 const char *dstmask, *dstreg, *arg0, *arg1, *arg2; local
5569 arg0 = get_argreg(buffer, 0, stage, dw_arg0);
5619 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_CURRENT);
5620 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg1, arg2);
5623 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_TFACTOR);
5624 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg1, arg2);
5627 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_TEXTURE);
5628 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg
5706 DWORD arg0, arg1, arg2; local
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/vbox/src/VBox/ExtPacks/VBoxDTrace/onnv/lib/libdtrace/common/
H A Ddt_cc.c729 dt_action_stack_args(dtrace_hdl_t *dtp, dtrace_actdesc_t *ap, dt_node_t *arg0) argument
739 if (arg0 != NULL) {
740 if (arg0->dn_list != NULL) {
741 dnerror(arg0, D_STACK_PROTO, "stack( ) prototype "
745 if (dt_node_is_posconst(arg0) == 0) {
746 dnerror(arg0, D_STACK_SIZE, "stack( ) size must be a "
750 ap->dtad_arg = arg0->dn_value;
766 dt_node_t *arg0 = dnp->dn_args; local
767 dt_node_t *arg1 = arg0 != NULL ? arg0
827 dt_node_t *arg0, *arg1; local
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/vbox/src/VBox/ExtPacks/VBoxDTrace/onnv/cmd/dtrace/
H A Ddtrace.c787 char *arg0; local
793 arg0 = g_argv[0];
800 g_argv[0] = arg0;
/vbox/src/VBox/ExtPacks/VBoxDTrace/onnv/uts/common/dtrace/
H A Ddtrace.c5837 extern void dtrace_probe6(dtrace_id_t, uintptr_t arg0, uintptr_t arg1,
5849 dtrace_probe(dtrace_id_t id, uintptr_t arg0, uintptr_t arg1, argument
5908 mstate.dtms_arg[0] = arg0;
5949 * arg0 (the dtrace_state_t) is equal to the ECB's
5953 if (arg0 != (uint64_t)(uintptr_t)state)
6180 (uint32_t *)arg0);
13647 dtrace_state_t *state, uint64_t arg0, uint64_t arg1)
13668 mstate->dtms_arg[0] = arg0;
13715 * Restore the arg0 that we saved upon entry.
13728 * Restore the arg0 tha
13646 dtrace_helper(int which, dtrace_mstate_t *mstate, dtrace_state_t *state, uint64_t arg0, uint64_t arg1) argument
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