| /vbox/src/VBox/ExtPacks/VBoxDTrace/onnv/cmd/dtrace/test/tst/common/pid/ |
| H A D | tst.args1.c | 33 go(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, argument
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| /vbox/src/VBox/Main/webservice/jaxlibs/ |
| H A D | jaxws-tools.jar | META-INF/ META-INF/MANIFEST.MF META-INF/services/ com/ com/sun/ com/sun/istack/ ... |
| H A D | jaxws-rt.jar | META-INF/ META-INF/MANIFEST.MF META-INF/services/ com/ com/sun/ com/sun/xml/ ... |
| H A D | saaj-impl.jar | META-INF/ META-INF/MANIFEST.MF META-INF/services/ com/ com/sun/ com/sun/xml/ ... |
| H A D | jaxb-xjc.jar | META-INF/ META-INF/MANIFEST.MF META-INF/maven/ META-INF/maven/com. ... |
| /vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
| H A D | ati_fragment_shader.c | 392 GLuint arg0, arg1, arg2, extrarg; local 557 arg0 = register_for_arg(op[stage].carg0, gl_info, stage, &argmod0, &rep0, tmparg); 642 arg0 = register_for_arg(WINED3DTA_TEXTURE, gl_info, stage, NULL, NULL, -1); 645 arg0, GL_ALPHA, GL_COMP_BIT_ATI, 685 arg0, rep0, argmod0); 690 arg0, rep0, argmod0, 703 arg0 = register_for_arg(op[stage].aarg0, gl_info, stage, &argmod0, NULL, tmparg); 798 arg0 = register_for_arg(WINED3DTA_TEXTURE, gl_info, stage, NULL, NULL, -1); 801 arg0, GL_ALPHA, GL_COMP_BIT_ATI, 817 arg0, GL_NON [all...] |
| H A D | state.c | 3220 DWORD op, arg1, arg2, arg0; local 3237 arg0 = state->texture_states[stage][WINED3D_TSS_ALPHA_ARG0]; 3305 set_tex_op_nvrc(gl_info, state, TRUE, stage, op, arg1, arg2, arg0, 3310 set_tex_op(gl_info, state, TRUE, stage, op, arg1, arg2, arg0);
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| H A D | arb_program_shader.c | 6029 if(argnum == 0) ret = "arg0"; 6035 if(argnum == 0) ret = "arg0"; 6045 const char *dstmask, *dstreg, *arg0, *arg1, *arg2; local 6055 arg0 = get_argreg(buffer, 0, stage, dw_arg0); 6104 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_CURRENT); 6105 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg1, arg2); 6108 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_TFACTOR); 6109 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg1, arg2); 6112 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_TEXTURE); 6113 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg 6186 DWORD arg0, arg1, arg2; local [all...] |
| H A D | glsl_shader.c | 5191 ret = "arg0"; 5202 ret = "arg0"; 5215 const char *dstmask, *dstreg, *arg0, *arg1, *arg2; local 5229 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, dw_arg0); 5288 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, WINED3DTA_DIFFUSE); 5290 dstreg, dstmask, arg2, dstmask, arg1, dstmask, arg0); 5294 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, WINED3DTA_TEXTURE); 5296 dstreg, dstmask, arg2, dstmask, arg1, dstmask, arg0); 5300 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, WINED3DTA_TFACTOR); 5302 dstreg, dstmask, arg2, dstmask, arg1, dstmask, arg0); 5372 DWORD arg0, arg1, arg2; local [all...] |
| /vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
| H A D | ati_fragment_shader.c | 395 GLuint arg0, arg1, arg2, extrarg; local 553 arg0 = register_for_arg(op[stage].carg0, gl_info, stage, &argmod0, &rep0, tmparg); 625 arg0 = register_for_arg(WINED3DTA_TEXTURE, gl_info, stage, NULL, NULL, -1); 628 arg0, GL_ALPHA, GL_COMP_BIT_ATI, 664 arg0, rep0, argmod0); 669 arg0, rep0, argmod0, 682 arg0 = register_for_arg(op[stage].aarg0, gl_info, stage, &argmod0, NULL, tmparg); 761 arg0 = register_for_arg(WINED3DTA_TEXTURE, gl_info, stage, NULL, NULL, -1); 764 arg0, GL_ALPHA, GL_COMP_BIT_ATI, 780 arg0, GL_NON [all...] |
| H A D | state.c | 3088 DWORD op, arg1, arg2, arg0; local 3106 arg0 = stateblock->textureState[stage][WINED3DTSS_ALPHAARG0]; 3175 set_tex_op_nvrc((IWineD3DDevice *)stateblock->device, TRUE, stage, op, arg1, arg2, arg0, 3180 set_tex_op(context, (IWineD3DDevice *)stateblock->device, TRUE, stage, op, arg1, arg2, arg0); local
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| H A D | arb_program_shader.c | 5542 if(argnum == 0) ret = "arg0"; 5548 if(argnum == 0) ret = "arg0"; 5558 const char *dstmask, *dstreg, *arg0, *arg1, *arg2; local 5569 arg0 = get_argreg(buffer, 0, stage, dw_arg0); 5619 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_CURRENT); 5620 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg1, arg2); 5623 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_TFACTOR); 5624 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg1, arg2); 5627 arg0 = get_argreg(buffer, 0, stage, WINED3DTA_TEXTURE); 5628 shader_addline(buffer, "LRP %s%s, %s.w, %s, %s;\n", dstreg, dstmask, arg0, arg 5706 DWORD arg0, arg1, arg2; local [all...] |
| /vbox/src/VBox/ExtPacks/VBoxDTrace/onnv/lib/libdtrace/common/ |
| H A D | dt_cc.c | 729 dt_action_stack_args(dtrace_hdl_t *dtp, dtrace_actdesc_t *ap, dt_node_t *arg0) argument 739 if (arg0 != NULL) { 740 if (arg0->dn_list != NULL) { 741 dnerror(arg0, D_STACK_PROTO, "stack( ) prototype " 745 if (dt_node_is_posconst(arg0) == 0) { 746 dnerror(arg0, D_STACK_SIZE, "stack( ) size must be a " 750 ap->dtad_arg = arg0->dn_value; 766 dt_node_t *arg0 = dnp->dn_args; local 767 dt_node_t *arg1 = arg0 != NULL ? arg0 827 dt_node_t *arg0, *arg1; local [all...] |
| /vbox/src/VBox/ExtPacks/VBoxDTrace/onnv/cmd/dtrace/ |
| H A D | dtrace.c | 787 char *arg0; local 793 arg0 = g_argv[0]; 800 g_argv[0] = arg0;
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| /vbox/src/VBox/ExtPacks/VBoxDTrace/onnv/uts/common/dtrace/ |
| H A D | dtrace.c | 5837 extern void dtrace_probe6(dtrace_id_t, uintptr_t arg0, uintptr_t arg1, 5849 dtrace_probe(dtrace_id_t id, uintptr_t arg0, uintptr_t arg1, argument 5908 mstate.dtms_arg[0] = arg0; 5949 * arg0 (the dtrace_state_t) is equal to the ECB's 5953 if (arg0 != (uint64_t)(uintptr_t)state) 6180 (uint32_t *)arg0); 13647 dtrace_state_t *state, uint64_t arg0, uint64_t arg1) 13668 mstate->dtms_arg[0] = arg0; 13715 * Restore the arg0 that we saved upon entry. 13728 * Restore the arg0 tha 13646 dtrace_helper(int which, dtrace_mstate_t *mstate, dtrace_state_t *state, uint64_t arg0, uint64_t arg1) argument [all...] |