/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | wined3d.h | 7312 virtual HRESULT STDMETHODCALLTYPE ProcessVertices( 8086 HRESULT (STDMETHODCALLTYPE *ProcessVertices)( member in struct:IWineD3DDeviceVtbl 8402 #define IWineD3DDevice_ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF) (This)->lpVtbl->ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF)
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wined3d.h | 7313 virtual HRESULT STDMETHODCALLTYPE ProcessVertices( 8087 HRESULT (STDMETHODCALLTYPE *ProcessVertices)( member in struct:IWineD3DDeviceVtbl 8403 #define IWineD3DDevice_ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF) (This)->lpVtbl->ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF)
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 7312 virtual HRESULT STDMETHODCALLTYPE ProcessVertices( 8086 HRESULT (STDMETHODCALLTYPE *ProcessVertices)( member in struct:IWineD3DDeviceVtbl 8402 #define IWineD3DDevice_ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF) (This)->lpVtbl->ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.h | 7283 virtual HRESULT STDMETHODCALLTYPE ProcessVertices( 8035 HRESULT (STDMETHODCALLTYPE *ProcessVertices)( member in struct:IWineD3DDeviceVtbl 8325 #define IWineD3DDevice_ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF) (This)->lpVtbl->ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 7312 virtual HRESULT STDMETHODCALLTYPE ProcessVertices( 8086 HRESULT (STDMETHODCALLTYPE *ProcessVertices)( member in struct:IWineD3DDeviceVtbl 8402 #define IWineD3DDevice_ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF) (This)->lpVtbl->ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF)
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