Searched defs:EXPAND (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | calllists.c | 10 #define EXPAND(typeEnum, typeCast, increment, value) \ macro 38 EXPAND(GL_BYTE, GLbyte,++,*array); 39 EXPAND(GL_UNSIGNED_BYTE, GLubyte,++,*array); 40 EXPAND(GL_SHORT, GLshort,++,*array); 41 EXPAND(GL_UNSIGNED_SHORT, GLushort,++,*array); 42 EXPAND(GL_INT, GLint,++,*array); 43 EXPAND(GL_UNSIGNED_INT, GLuint,++,*array); 44 EXPAND(GL_FLOAT, GLfloat,++,*array); 46 EXPAND(GL_2_BYTES, GLubyte, +=2, 256*array[0] + array[1]); 47 EXPAND(GL_3_BYTE [all...] |
/vbox/src/VBox/HostServices/SharedOpenGL/dlm/ |
H A D | dlm.c | 415 * values correctly. It uses the current value of the EXPAND() macro, 421 EXPAND(GL_BYTE, GLbyte *, *p, p++)\ 422 EXPAND(GL_UNSIGNED_BYTE, GLubyte *, *p, p++)\ 423 EXPAND(GL_SHORT, GLshort *, *p, p++)\ 424 EXPAND(GL_UNSIGNED_SHORT, GLushort *, *p, p++)\ 425 EXPAND(GL_INT, GLint *, *p, p++)\ 426 EXPAND(GL_FLOAT, GLfloat *, *p, p++)\ 427 EXPAND(GL_2_BYTES, unsigned char *, 256*p[0] + p[1], p += 2)\ 428 EXPAND(GL_3_BYTES, unsigned char *, 65536*p[0] + 256*p[1] + p[2], p += 3)\ 429 EXPAND(GL_4_BYTE 439 #define EXPAND macro 451 #undef EXPAND macro 468 #define EXPAND macro 480 #undef EXPAND macro [all...] |
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