Searched refs:wined3d_volume (Results 1 - 11 of 11) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | volume.c | 42 static void volume_bind_and_dirtify(const struct wined3d_volume *volume, struct wined3d_context *context) 63 void volume_add_dirty_box(struct wined3d_volume *volume, const struct wined3d_box *dirty_box) 86 void volume_set_container(struct wined3d_volume *volume, struct wined3d_texture *container) 94 void volume_load(const struct wined3d_volume *volume, struct wined3d_context *context, UINT level, BOOL srgb_mode) 127 ULONG CDECL wined3d_volume_incref(struct wined3d_volume *volume) 145 ULONG CDECL wined3d_volume_decref(struct wined3d_volume *volume) 169 void * CDECL wined3d_volume_get_parent(const struct wined3d_volume *volume) 176 DWORD CDECL wined3d_volume_set_priority(struct wined3d_volume *volume, DWORD priority) 181 DWORD CDECL wined3d_volume_get_priority(const struct wined3d_volume *volume) 187 void CDECL wined3d_volume_preload(struct wined3d_volume *volum [all...] |
H A D | texture.c | 1415 struct wined3d_volume *volume = volume_from_resource(texture->sub_resources[i]); 1439 struct wined3d_volume *volume = volume_from_resource(sub_resource); 1588 struct wined3d_volume *volume; 1745 struct wined3d_volume *src_volume; 1746 struct wined3d_volume *dst_volume;
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H A D | wined3d_private.h | 2199 struct wined3d_volume struct 2210 static inline struct wined3d_volume *volume_from_resource(struct wined3d_resource *resource) 2212 return CONTAINING_RECORD(resource, struct wined3d_volume, resource); 2215 void volume_add_dirty_box(struct wined3d_volume *volume, const struct wined3d_box *dirty_box) DECLSPEC_HIDDEN; 2216 void volume_load(const struct wined3d_volume *volume, struct wined3d_context *context, UINT level, BOOL srgb_mode) DECLSPEC_HIDDEN; 2217 void volume_set_container(struct wined3d_volume *volume, struct wined3d_texture *container) DECLSPEC_HIDDEN;
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H A D | device.c | 4148 struct wined3d_volume *src_volume, struct wined3d_volume *dst_volume)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | volume.c | 80 wined3d_volume_incref(volume->wined3d_volume); 110 wined3d_volume_decref(volume->wined3d_volume); 149 resource = wined3d_volume_get_resource(volume->wined3d_volume); 167 resource = wined3d_volume_get_resource(volume->wined3d_volume); 183 resource = wined3d_volume_get_resource(volume->wined3d_volume); 217 wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume); 244 hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags); 262 hr = wined3d_volume_unmap(volume->wined3d_volume); 304 format, pool, volume, &d3d8_volume_wined3d_parent_ops, &volume->wined3d_volume);
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H A D | d3d8_private.h | 190 struct wined3d_volume *wined3d_volume; member in struct:d3d8_volume
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H A D | device.c | 2974 enum wined3d_pool pool, DWORD usage, struct wined3d_volume **volume) 3002 *volume = object->wined3d_volume;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | volume.c | 78 wined3d_volume_incref(volume->wined3d_volume); 104 wined3d_volume_decref(volume->wined3d_volume); 142 resource = wined3d_volume_get_resource(volume->wined3d_volume); 160 resource = wined3d_volume_get_resource(volume->wined3d_volume); 176 resource = wined3d_volume_get_resource(volume->wined3d_volume); 209 wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume); 235 hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags); 253 hr = wined3d_volume_unmap(volume->wined3d_volume); 300 format, pool, volume, &d3d9_volume_wined3d_parent_ops, &volume->wined3d_volume
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H A D | d3d9_private.h | 191 struct wined3d_volume *wined3d_volume; member in struct:d3d9_volume
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H A D | device.c | 3642 enum wined3d_pool pool, DWORD usage, struct wined3d_volume **volume 3680 *volume = object->wined3d_volume; 3919 hr = wined3d_device_blt_vol(device->wined3d_device, src->wined3d_volume, dst->wined3d_volume, (struct wined3d_box*)pSrcBoxArg, pDstPoin3D);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 1993 struct wined3d_volume; 2016 struct wined3d_volume **volume 2466 const struct wined3d_parent_ops *parent_ops, struct wined3d_volume **volume 2472 ULONG __cdecl wined3d_volume_decref(struct wined3d_volume *volume); 2473 struct wined3d_volume * __cdecl wined3d_volume_from_resource(struct wined3d_resource *resource); 2474 void * __cdecl wined3d_volume_get_parent(const struct wined3d_volume *volume); 2475 DWORD __cdecl wined3d_volume_get_priority(const struct wined3d_volume *volume); 2476 struct wined3d_resource * __cdecl wined3d_volume_get_resource(struct wined3d_volume *volume); 2477 ULONG __cdecl wined3d_volume_incref(struct wined3d_volume *volume); 2478 HRESULT __cdecl wined3d_volume_map(struct wined3d_volume *volum [all...] |
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