Searched refs:wined3d_srgb_const0 (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c50 const float wined3d_srgb_const0[] = {0.41666f, 1.055f, 0.055f, 12.92f}; variable
H A Darb_program_shader.c3758 shader_arb_append_imm_vec4(buffer, wined3d_srgb_const0);
6301 shader_arb_append_imm_vec4(&buffer, wined3d_srgb_const0);
H A Dglsl_shader.c1257 shader_glsl_append_imm_vec4(buffer, wined3d_srgb_const0);
5489 shader_glsl_append_imm_vec4(buffer, wined3d_srgb_const0);
H A Dwined3d_private.h1796 extern const float wined3d_srgb_const0[] DECLSPEC_HIDDEN;

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