Searched refs:wined3d_shader_version (Results 1 - 13 of 13) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader_sm4.c | 101 struct wined3d_shader_version shader_version; 250 static void shader_sm4_read_header(void *data, const DWORD **ptr, struct wined3d_shader_version *shader_version)
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H A D | shader_sm1.c | 214 struct wined3d_shader_version shader_version; 571 static void shader_sm1_read_header(void *data, const DWORD **ptr, struct wined3d_shader_version *shader_version)
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H A D | shader.c | 453 struct wined3d_shader_version shader_version; 782 const struct wined3d_shader_version *shader_version) 868 const struct wined3d_shader_version *shader_version) 1009 const struct wined3d_shader_version *shader_version) 1028 const struct wined3d_shader_version *shader_version) 1104 struct wined3d_shader_version shader_version; 1208 struct wined3d_shader_version shader_version;
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H A D | wined3d_private.h | 551 struct wined3d_shader_version struct 562 struct wined3d_shader_version shader_version; 672 void (*shader_read_header)(void *data, const DWORD **ptr, struct wined3d_shader_version *shader_version); 3168 const struct wined3d_shader_version *shader_version) DECLSPEC_HIDDEN; 3170 const struct wined3d_shader_version *shader_version) DECLSPEC_HIDDEN;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader_sm4.c | 101 struct wined3d_shader_version shader_version; 250 static void shader_sm4_read_header(void *data, const DWORD **ptr, struct wined3d_shader_version *shader_version)
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H A D | shader_sm1.c | 214 struct wined3d_shader_version shader_version; 567 static void shader_sm1_read_header(void *data, const DWORD **ptr, struct wined3d_shader_version *shader_version)
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H A D | shader.c | 453 struct wined3d_shader_version shader_version; 782 const struct wined3d_shader_version *shader_version) 868 const struct wined3d_shader_version *shader_version) 1009 const struct wined3d_shader_version *shader_version) 1028 const struct wined3d_shader_version *shader_version) 1104 struct wined3d_shader_version shader_version; 1206 struct wined3d_shader_version shader_version;
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H A D | wined3d_private.h | 540 struct wined3d_shader_version struct 551 struct wined3d_shader_version shader_version; 661 void (*shader_read_header)(void *data, const DWORD **ptr, struct wined3d_shader_version *shader_version); 3133 const struct wined3d_shader_version *shader_version) DECLSPEC_HIDDEN; 3135 const struct wined3d_shader_version *shader_version) DECLSPEC_HIDDEN;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader_sm4.c | 183 struct wined3d_shader_version shader_version; 454 static void shader_sm4_read_header(void *data, const DWORD **ptr, struct wined3d_shader_version *shader_version)
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H A D | shader.c | 508 struct wined3d_shader_version shader_version; 881 const struct wined3d_shader_version *shader_version) 967 const struct wined3d_shader_version *shader_version) 1160 const struct wined3d_shader_version *shader_version) 1179 const struct wined3d_shader_version *shader_version) 1252 struct wined3d_shader_version shader_version; 1364 struct wined3d_shader_version shader_version;
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H A D | shader_sm1.c | 214 struct wined3d_shader_version shader_version; 575 static void shader_sm1_read_header(void *data, const DWORD **ptr, struct wined3d_shader_version *shader_version)
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H A D | wined3d_private.h | 580 struct wined3d_shader_version struct 591 struct wined3d_shader_version shader_version; 732 void (*shader_read_header)(void *data, const DWORD **ptr, struct wined3d_shader_version *shader_version); 2959 const struct wined3d_shader_version *shader_version) DECLSPEC_HIDDEN; 2961 const struct wined3d_shader_version *shader_version) DECLSPEC_HIDDEN;
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H A D | glsl_shader.c | 997 const struct wined3d_shader_version *version = ®_maps->shader_version; 1443 const struct wined3d_shader_version *version = ®_maps->shader_version; 2279 const struct wined3d_shader_version *version = &ins->ctx->reg_maps->shader_version;
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