Searched refs:wined3d_ftoa (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 261 wined3d_ftoa(values[0], str[0]); 262 wined3d_ftoa(values[1], str[1]); 263 wined3d_ftoa(values[2], str[2]); 264 wined3d_ftoa(values[3], str[3]); 1643 wined3d_ftoa(*(const float *)reg->immconst_data, register_name); 1663 wined3d_ftoa(*(const float *)®->immconst_data[0], imm_str[0]); 1664 wined3d_ftoa(*(const float *)®->immconst_data[1], imm_str[1]); 1665 wined3d_ftoa(*(const float *)®->immconst_data[2], imm_str[2]); 1666 wined3d_ftoa(*(const float *)®->immconst_data[3], imm_str[3]);
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H A D | arb_program_shader.c | 767 wined3d_ftoa(values[0], str[0]); 768 wined3d_ftoa(values[1], str[1]); 769 wined3d_ftoa(values[2], str[2]); 770 wined3d_ftoa(values[3], str[3]); 3730 wined3d_ftoa(eps, ftoa_tmp); 4220 wined3d_ftoa(eps, ftoa_tmp);
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H A D | utils.c | 3749 void wined3d_ftoa(float value, char *s) function
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H A D | wined3d_private.h | 1794 void wined3d_ftoa(float value, char *s) DECLSPEC_HIDDEN;
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