Searched refs:wined3d_cs_debug (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_main.c64 static CRITICAL_SECTION_DEBUG wined3d_cs_debug = variable
67 {&wined3d_cs_debug.ProcessLocksList,
68 &wined3d_cs_debug.ProcessLocksList},
71 static CRITICAL_SECTION wined3d_cs = {&wined3d_cs_debug, -1, 0, 0, 0, 0};
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_main.c62 static CRITICAL_SECTION_DEBUG wined3d_cs_debug = variable
65 {&wined3d_cs_debug.ProcessLocksList,
66 &wined3d_cs_debug.ProcessLocksList},
69 static CRITICAL_SECTION wined3d_cs = {&wined3d_cs_debug, -1, 0, 0, 0, 0};

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