Searched refs:wine_tsx11_unlock_ptr (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dutils.c116 void (* CDECL wine_tsx11_unlock_ptr)(void) = wined3d_do_nothing; variable
H A Dwined3d_private.h792 extern void (* CDECL wine_tsx11_unlock_ptr)(void) DECLSPEC_HIDDEN;
799 #define LEAVE_GL() if (num_lock != 1) FIXME("Recursive use of GL lock: %d\n", num_lock); --num_lock; wine_tsx11_unlock_ptr()
802 #define LEAVE_GL() wine_tsx11_unlock_ptr()
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_main.c61 void (*CDECL wine_tsx11_unlock_ptr)(void) = NULL; variable
218 wine_tsx11_unlock_ptr = (void *)GetProcAddress( mod, "wine_tsx11_unlock" );
223 wine_tsx11_unlock_ptr = wined3d_do_nothing;
H A Dwined3d_private.h781 extern void (* CDECL wine_tsx11_unlock_ptr)(void) DECLSPEC_HIDDEN;
788 #define LEAVE_GL() if (num_lock != 1) FIXME("Recursive use of GL lock: %d\n", num_lock); --num_lock; wine_tsx11_unlock_ptr()
791 #define LEAVE_GL() wine_tsx11_unlock_ptr()

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