Searched refs:wineD3DVertexShader (Results 1 - 5 of 5) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | vertexshader.c | 60 if (ref == 1 && This->wineD3DVertexShader) 63 IWineD3DVertexShader_AddRef(This->wineD3DVertexShader); 84 if (This->wineD3DVertexShader) 87 IWineD3DVertexShader_Release(This->wineD3DVertexShader); 182 NULL /* output signature */, &shader->wineD3DVertexShader, 192 load_local_constants(declaration, shader->wineD3DVertexShader);
|
H A D | d3d8_private.h | 525 IWineD3DVertexShader *wineD3DVertexShader; member in struct:IDirect3DVertexShader8Impl
|
H A D | device.c | 1905 if (SUCCEEDED(hr)) hr = IWineD3DDevice_SetVertexShader(This->WineD3DDevice, shader->wineD3DVertexShader); 1973 if (cur == shader->wineD3DVertexShader) IDirect3DDevice8_SetVertexShader(iface, 0); 2082 if (!shader->wineD3DVertexShader) 2089 hr = IWineD3DVertexShader_GetFunction(shader->wineD3DVertexShader, pData, pSizeOfData);
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | vertexshader.c | 64 IWineD3DVertexShader_AddRef(This->wineD3DVertexShader); 81 IWineD3DVertexShader_Release(This->wineD3DVertexShader); 112 hr = IWineD3DVertexShader_GetFunction(This->wineD3DVertexShader, pData, pSizeOfData); 149 NULL /* output signature */, &shader->wineD3DVertexShader, 171 hrc = IWineD3DDevice_SetVertexShader(This->WineD3DDevice, pShader==NULL?NULL:((IDirect3DVertexShader9Impl *)pShader)->wineD3DVertexShader);
|
H A D | d3d9_private.h | 549 IWineD3DVertexShader *wineD3DVertexShader; member in struct:IDirect3DVertexShader9Impl
|
Completed in 57 milliseconds