Searched refs:wineD3DVertexBuffer (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | vertexbuffer.c | 65 IWineD3DBuffer_AddRef(This->wineD3DVertexBuffer); 82 IWineD3DBuffer_Release(This->wineD3DVertexBuffer); 115 hr = IWineD3DBuffer_SetPrivateData(This->wineD3DVertexBuffer, refguid, pData, SizeOfData, Flags); 129 hr = IWineD3DBuffer_GetPrivateData(This->wineD3DVertexBuffer, refguid, pData, pSizeOfData); 142 hr = IWineD3DBuffer_FreePrivateData(This->wineD3DVertexBuffer, refguid); 155 ret = IWineD3DBuffer_SetPriority(This->wineD3DVertexBuffer, PriorityNew); 168 ret = IWineD3DBuffer_GetPriority(This->wineD3DVertexBuffer); 180 IWineD3DBuffer_PreLoad(This->wineD3DVertexBuffer); 200 hr = IWineD3DBuffer_Map(This->wineD3DVertexBuffer, OffsetToLock, SizeToLock, ppbData, Flags); 213 hr = IWineD3DBuffer_Unmap(This->wineD3DVertexBuffer); [all...] |
H A D | d3d8_private.h | 311 IWineD3DBuffer *wineD3DVertexBuffer; member in struct:IDirect3DVertexBuffer8Impl
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H A D | device.c | 1753 hr = IWineD3DDevice_ProcessVertices(This->WineD3DDevice,SrcStartIndex, DestIndex, VertexCount, dest->wineD3DVertexBuffer, NULL, Flags, dest->fvf); 2397 NULL == pStreamData ? NULL : ((IDirect3DVertexBuffer8Impl *)pStreamData)->wineD3DVertexBuffer,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | vertexbuffer.c | 66 IWineD3DBuffer_AddRef(This->wineD3DVertexBuffer); 83 IWineD3DBuffer_Release(This->wineD3DVertexBuffer); 115 hr = IWineD3DBuffer_SetPrivateData(This->wineD3DVertexBuffer, refguid, pData, SizeOfData, Flags); 129 hr = IWineD3DBuffer_GetPrivateData(This->wineD3DVertexBuffer, refguid, pData, pSizeOfData); 142 hr = IWineD3DBuffer_FreePrivateData(This->wineD3DVertexBuffer, refguid); 155 hr = IWineD3DBuffer_SetPriority(This->wineD3DVertexBuffer, PriorityNew); 168 hr = IWineD3DBuffer_GetPriority(This->wineD3DVertexBuffer); 180 IWineD3DBuffer_PreLoad(This->wineD3DVertexBuffer); 200 hr = IWineD3DBuffer_Map(This->wineD3DVertexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags); 213 hr = IWineD3DBuffer_Unmap(This->wineD3DVertexBuffer); [all...] |
H A D | d3d9_private.h | 351 IWineD3DBuffer *wineD3DVertexBuffer; member in struct:IDirect3DVertexBuffer9Impl
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H A D | device.c | 2332 hr = IWineD3DDevice_ProcessVertices(This->WineD3DDevice,SrcStartIndex, DestIndex, VertexCount, dest->wineD3DVertexBuffer, Decl ? Decl->wineD3DVertexDeclaration : NULL, Flags, dest->fvf); 2540 pStreamData ? ((IDirect3DVertexBuffer9Impl *)pStreamData)->wineD3DVertexBuffer : NULL, 3509 hr = IWineD3DResource_SetShRcState((IWineD3DResource*)This->wineD3DVertexBuffer, enmState);
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Completed in 93 milliseconds