Searched refs:wineD3DVertexBuffer (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dvertexbuffer.c65 IWineD3DBuffer_AddRef(This->wineD3DVertexBuffer);
82 IWineD3DBuffer_Release(This->wineD3DVertexBuffer);
115 hr = IWineD3DBuffer_SetPrivateData(This->wineD3DVertexBuffer, refguid, pData, SizeOfData, Flags);
129 hr = IWineD3DBuffer_GetPrivateData(This->wineD3DVertexBuffer, refguid, pData, pSizeOfData);
142 hr = IWineD3DBuffer_FreePrivateData(This->wineD3DVertexBuffer, refguid);
155 ret = IWineD3DBuffer_SetPriority(This->wineD3DVertexBuffer, PriorityNew);
168 ret = IWineD3DBuffer_GetPriority(This->wineD3DVertexBuffer);
180 IWineD3DBuffer_PreLoad(This->wineD3DVertexBuffer);
200 hr = IWineD3DBuffer_Map(This->wineD3DVertexBuffer, OffsetToLock, SizeToLock, ppbData, Flags);
213 hr = IWineD3DBuffer_Unmap(This->wineD3DVertexBuffer);
[all...]
H A Dd3d8_private.h311 IWineD3DBuffer *wineD3DVertexBuffer; member in struct:IDirect3DVertexBuffer8Impl
H A Ddevice.c1753 hr = IWineD3DDevice_ProcessVertices(This->WineD3DDevice,SrcStartIndex, DestIndex, VertexCount, dest->wineD3DVertexBuffer, NULL, Flags, dest->fvf);
2397 NULL == pStreamData ? NULL : ((IDirect3DVertexBuffer8Impl *)pStreamData)->wineD3DVertexBuffer,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dvertexbuffer.c66 IWineD3DBuffer_AddRef(This->wineD3DVertexBuffer);
83 IWineD3DBuffer_Release(This->wineD3DVertexBuffer);
115 hr = IWineD3DBuffer_SetPrivateData(This->wineD3DVertexBuffer, refguid, pData, SizeOfData, Flags);
129 hr = IWineD3DBuffer_GetPrivateData(This->wineD3DVertexBuffer, refguid, pData, pSizeOfData);
142 hr = IWineD3DBuffer_FreePrivateData(This->wineD3DVertexBuffer, refguid);
155 hr = IWineD3DBuffer_SetPriority(This->wineD3DVertexBuffer, PriorityNew);
168 hr = IWineD3DBuffer_GetPriority(This->wineD3DVertexBuffer);
180 IWineD3DBuffer_PreLoad(This->wineD3DVertexBuffer);
200 hr = IWineD3DBuffer_Map(This->wineD3DVertexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags);
213 hr = IWineD3DBuffer_Unmap(This->wineD3DVertexBuffer);
[all...]
H A Dd3d9_private.h351 IWineD3DBuffer *wineD3DVertexBuffer; member in struct:IDirect3DVertexBuffer9Impl
H A Ddevice.c2332 hr = IWineD3DDevice_ProcessVertices(This->WineD3DDevice,SrcStartIndex, DestIndex, VertexCount, dest->wineD3DVertexBuffer, Decl ? Decl->wineD3DVertexDeclaration : NULL, Flags, dest->fvf);
2540 pStreamData ? ((IDirect3DVertexBuffer9Impl *)pStreamData)->wineD3DVertexBuffer : NULL,
3509 hr = IWineD3DResource_SetShRcState((IWineD3DResource*)This->wineD3DVertexBuffer, enmState);

Completed in 93 milliseconds