Searched refs:winH (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Additions/common/crOpenGL/ |
H A D | stub.c | 193 unsigned int winW, winH; local 198 stubGetWindowGeometry(pWindow, &winX, &winY, &winW, &winH); 200 /* @todo remove "if (winW && winH)"?*/ 201 if (winW && winH) { 203 if (bForceUpdate || winW != pWindow->width || winH != pWindow->height) { 209 stub.spuDispatch.WindowSize(pWindow->spuWindow, winW, winH); 212 pWindow->height = winH;
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H A D | context.c | 1335 unsigned int winW, winH; local 1337 stubGetWindowGeometry( window, &x, &y, &winW, &winH ); 1345 window->height = winH; 1351 stub.spuDispatch.WindowSize( window->spuWindow, winW, winH ); 1354 if (winW > 0 && winH > 0) 1355 stub.spu->dispatch_table.Viewport( 0, 0, winW, winH );
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H A D | load.c | 265 unsigned int winW, winH; local 269 stubGetWindowGeometry(pWindow, &winX, &winY, &winW, &winH); 270 origScissor(0, 0, winW, winH);
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