Searched refs:winH (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Additions/common/crOpenGL/
H A Dstub.c193 unsigned int winW, winH; local
198 stubGetWindowGeometry(pWindow, &winX, &winY, &winW, &winH);
200 /* @todo remove "if (winW && winH)"?*/
201 if (winW && winH) {
203 if (bForceUpdate || winW != pWindow->width || winH != pWindow->height) {
209 stub.spuDispatch.WindowSize(pWindow->spuWindow, winW, winH);
212 pWindow->height = winH;
H A Dcontext.c1335 unsigned int winW, winH; local
1337 stubGetWindowGeometry( window, &x, &y, &winW, &winH );
1345 window->height = winH;
1351 stub.spuDispatch.WindowSize( window->spuWindow, winW, winH );
1354 if (winW > 0 && winH > 0)
1355 stub.spu->dispatch_table.Viewport( 0, 0, winW, winH );
H A Dload.c265 unsigned int winW, winH; local
269 stubGetWindowGeometry(pWindow, &winX, &winY, &winW, &winH);
270 origScissor(0, 0, winW, winH);

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