Searched refs:vertex_priv (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c1562 void *vertex_priv, *fragment_priv; local
1568 if (!(vertex_priv = vertex_pipe->vp_alloc(&none_shader_backend, priv)))
1588 device->vertex_priv = vertex_priv;
H A Dglsl_shader.c6409 void *vertex_priv, *fragment_priv; local
6411 if (!(vertex_priv = vertex_pipe->vp_alloc(&glsl_shader_backend, priv)))
6463 device->vertex_priv = vertex_priv;
6807 struct shader_glsl_priv *priv = device->vertex_priv;
H A Darb_program_shader.c4938 void *vertex_priv, *fragment_priv; local
4941 if (!(vertex_priv = vertex_pipe->vp_alloc(&arb_program_shader_backend, priv)))
4981 device->vertex_priv = vertex_priv;
H A Dwined3d_private.h1887 void *vertex_priv; member in struct:wined3d_device

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