Searched refs:vertexBlendUsed (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c3805 if (!stateblock->device->vertexBlendUsed)
3815 stateblock->device->vertexBlendUsed = TRUE;
3882 if (stateblock->device->vertexBlendUsed)
H A Dwined3d_private.h1873 WORD vertexBlendUsed : 1; /* To avoid needless setting of the blend matrices */ member in struct:IWineD3DDeviceImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c3914 if (!device->vertexBlendUsed)
3922 device->vertexBlendUsed = TRUE;
3987 if (context->swapchain->device->vertexBlendUsed)
H A Dwined3d_private.h1896 WORD vertexBlendUsed : 1; /* To avoid needless setting of the blend matrices */ member in struct:wined3d_device
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1905 WORD vertexBlendUsed : 1; /* To avoid needless setting of the blend matrices */ member in struct:IWineD3DDeviceImpl

Completed in 300 milliseconds