Searched refs:usesmova (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c731 else if (ins.handler_idx == WINED3DSIH_MOVA) reg_maps->usesmova = 1;
H A Dwined3d_private.h585 WORD usesmova : 1; member in struct:shader_reg_maps
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c731 else if (ins.handler_idx == WINED3DSIH_MOVA) reg_maps->usesmova = 1;
H A Dwined3d_private.h574 WORD usesmova : 1; member in struct:shader_reg_maps
H A Darb_program_shader.c96 if(!This->baseShader.reg_maps.usesmova) return FALSE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c816 else if (ins.handler_idx == WINED3DSIH_MOVA) reg_maps->usesmova = 1;
H A Dwined3d_private.h615 WORD usesmova : 1; member in struct:wined3d_shader_reg_maps
H A Darb_program_shader.c351 if (!reg_maps->usesmova) return FALSE;

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