Searched refs:textureStack (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_transform.c106 free_matrix_stack_data(&(t->textureStack[i]));
129 crStateInitMatrixStack(&t->textureStack[i], CR_MAX_TEXTURE_STACK_DEPTH);
285 t->currentStack = &(t->textureStack[tex->curTextureUnit]);
1050 if (from->textureStack[i].depth != to->textureStack[i].depth)
1057 GLuint td = to->textureStack[j].depth;
1058 GLuint fd = from->textureStack[j].depth;
1061 !crMatrixIsEqual(to->textureStack[j].top, from->textureStack[j].top))
1077 LOADMATRIX(to->textureStack[
[all...]
H A Dstate_snapshot.c313 SHCROGL_GET_STRUCT_PART(t, CRAttribState, textureStackDepth, textureStack);
316 rc = crStateLoadTextureStack_v_BEFORE_CTXUSAGE_BITS(&t->textureStack[i], pSSM);
1520 rc = crStateSaveMatrixStack(&pContext->transform.textureStack[i], pSSM);
1625 rc = crStateSaveTexUnitCurrentTexturePtrs(&pContext->attrib.textureStack[i].unit[j], pSSM);
2162 SLC_COPYPTR(transform.textureStack[i].stack);
2197 rc = crStateLoadMatrixStack(&pContext->transform.textureStack[i], pSSM);
2314 rc = crStateLoadTexUnitCurrentTexturePtrs(&pContext->attrib.textureStack[i].unit[k], pContext, pSSM);
H A Dstate_lists.c756 CRSTATE_SET_MATRIX(transform.textureStack[i].top, GL_TEXTURE_MATRIX);
H A Dstate_attrib.c457 CRTextureStack *tState = a->textureStack + a->textureStackDepth;
1071 tState = a->textureStack + a->textureStackDepth;
H A Dstate_feedback.c505 TRANSFORM_POINT(transCoord, *(t->textureStack[0].top), coord);
/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_transform.h51 CRMatrixStack textureStack[CR_MAX_TEXTURE_UNITS]; member in struct:__anon16248
H A Dcr_attrib.h386 CRTextureStack textureStack[CR_MAX_ATTRIB_STACK_DEPTH]; member in struct:__anon16169

Completed in 71 milliseconds