Searched refs:state_blendop (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | state.c | 51 static void state_blendop(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context); 372 state_blendop(STATE_RENDER(WINED3DRS_BLENDOPALPHA), stateblock, context); 620 static void state_blendop(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context) function 5022 { STATE_RENDER(WINED3DRS_BLENDOP), { STATE_RENDER(WINED3DRS_BLENDOP), state_blendop }, EXT_BLEND_MINMAX },
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | state.c | 323 static void state_blendop(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) function 471 state_blendop(context, state, STATE_RENDER(WINED3D_RS_BLENDOPALPHA)); 5151 { STATE_RENDER(WINED3D_RS_BLENDOP), { STATE_RENDER(WINED3D_RS_BLENDOP), state_blendop }, EXT_BLEND_MINMAX },
|
Completed in 99 milliseconds