Searched refs:sltCheckForRequestedVisualStateType (Results 1 - 8 of 8) sorted by relevance
/vbox/src/VBox/Frontends/VirtualBox/src/runtime/normal/ |
H A D | UIMachineLogicNormal.h | 42 void sltCheckForRequestedVisualStateType();
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H A D | UIMachineLogicNormal.cpp | 65 void UIMachineLogicNormal::sltCheckForRequestedVisualStateType() function in class:UIMachineLogicNormal 67 LogRel(("GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=%d, Machine-state=%d\n", 83 LogRel(("GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: " 89 LogRel(("GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: "
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/vbox/src/VBox/Frontends/VirtualBox/src/runtime/seamless/ |
H A D | UIMachineLogicSeamless.h | 56 void sltCheckForRequestedVisualStateType();
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H A D | UIMachineLogicSeamless.cpp | 125 void UIMachineLogicSeamless::sltCheckForRequestedVisualStateType() function in class:UIMachineLogicSeamless 127 LogRel(("UIMachineLogicSeamless::sltCheckForRequestedVisualStateType: Requested-state=%d, Machine-state=%d\n", 137 LogRel(("UIMachineLogicSeamless::sltCheckForRequestedVisualStateType: "
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/vbox/src/VBox/Frontends/VirtualBox/src/runtime/fullscreen/ |
H A D | UIMachineLogicFullscreen.h | 93 void sltCheckForRequestedVisualStateType();
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H A D | UIMachineLogicFullscreen.cpp | 286 sltCheckForRequestedVisualStateType(); 335 void UIMachineLogicFullscreen::sltCheckForRequestedVisualStateType() function in class:UIMachineLogicFullscreen 337 LogRel(("UIMachineLogicFullscreen::sltCheckForRequestedVisualStateType: Requested-state=%d, Machine-state=%d\n", 350 LogRel(("UIMachineLogicFullscreen::sltCheckForRequestedVisualStateType: "
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/vbox/src/VBox/Frontends/VirtualBox/src/runtime/ |
H A D | UIMachineLogic.h | 152 virtual void sltCheckForRequestedVisualStateType() {} function in class:UIMachineLogic
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H A D | UIMachineLogic.cpp | 890 connect(uisession(), SIGNAL(sigInitialized()), this, SLOT(sltCheckForRequestedVisualStateType())); 891 connect(uisession(), SIGNAL(sigAdditionsStateChange()), this, SLOT(sltCheckForRequestedVisualStateType()));
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