Searched refs:shaderconstant (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | state.c | 3467 static void shaderconstant(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context) function 3494 shaderconstant(STATE_PIXELSHADERCONSTANT, stateblock, context); 3644 shaderconstant(STATE_VERTEXSHADERCONSTANT, stateblock, context); 3660 shaderconstant(STATE_PIXELSHADERCONSTANT, stateblock, context); 4650 shaderconstant(STATE_VERTEXSHADERCONSTANT, stateblock, context); 4709 shaderconstant(STATE_VERTEXSHADERCONSTANT, stateblock, context); 4889 { STATE_VERTEXSHADERCONSTANT, { STATE_VERTEXSHADERCONSTANT, shaderconstant }, WINED3D_GL_EXT_NONE },
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | state.c | 598 static void shaderconstant(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) function 5018 { STATE_VERTEXSHADERCONSTANT, { STATE_VERTEXSHADERCONSTANT, shaderconstant }, WINED3D_GL_EXT_NONE },
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