Searched refs:shaderconstant (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c3467 static void shaderconstant(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context) function
3494 shaderconstant(STATE_PIXELSHADERCONSTANT, stateblock, context);
3644 shaderconstant(STATE_VERTEXSHADERCONSTANT, stateblock, context);
3660 shaderconstant(STATE_PIXELSHADERCONSTANT, stateblock, context);
4650 shaderconstant(STATE_VERTEXSHADERCONSTANT, stateblock, context);
4709 shaderconstant(STATE_VERTEXSHADERCONSTANT, stateblock, context);
4889 { STATE_VERTEXSHADERCONSTANT, { STATE_VERTEXSHADERCONSTANT, shaderconstant }, WINED3D_GL_EXT_NONE },
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c598 static void shaderconstant(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) function
5018 { STATE_VERTEXSHADERCONSTANT, { STATE_VERTEXSHADERCONSTANT, shaderconstant }, WINED3D_GL_EXT_NONE },

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