Searched refs:shader_reinit (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader.c | 2334 static void shader_reinit(struct IWineD3DBaseShaderClass *shader, IWineD3DDeviceImpl *device, function 2441 shader_reinit(&pCachedShader->baseShader, (IWineD3DDeviceImpl *)pShader->baseShader.device,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader.c | 2328 static void shader_reinit(struct IWineD3DBaseShaderClass *shader, IWineD3DDeviceImpl *device, function 2435 shader_reinit(&pCachedShader->baseShader, (IWineD3DDeviceImpl *)pShader->baseShader.device,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader.c | 2481 static void shader_reinit(struct wined3d_shader *shader, struct wined3d_device *device, function 2588 shader_reinit(cached_shader, shader->device,
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