Searched refs:shader_read_dst_param (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader.c | 538 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 568 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 585 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 646 fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr); 1160 if (ins.dst_count) fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr); 1298 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 1312 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 1326 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 1339 fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr);
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H A D | wined3d_private.h | 676 void (*shader_read_dst_param)(void *data, const DWORD **ptr, struct wined3d_shader_dst_param *dst_param, member in struct:wined3d_shader_frontend
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader.c | 538 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 568 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 585 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 646 fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr); 1160 if (ins.dst_count) fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr); 1296 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 1310 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 1324 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 1337 fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr);
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H A D | wined3d_private.h | 665 void (*shader_read_dst_param)(void *data, const DWORD **ptr, struct wined3d_shader_dst_param *dst_param, member in struct:wined3d_shader_frontend
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