Searched refs:shader_read_dst_param (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c538 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
568 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
585 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
646 fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr);
1160 if (ins.dst_count) fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr);
1298 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
1312 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
1326 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
1339 fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr);
H A Dwined3d_private.h676 void (*shader_read_dst_param)(void *data, const DWORD **ptr, struct wined3d_shader_dst_param *dst_param, member in struct:wined3d_shader_frontend
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c538 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
568 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
585 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
646 fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr);
1160 if (ins.dst_count) fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr);
1296 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
1310 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
1324 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr);
1337 fe->shader_read_dst_param(fe_data, &ptr, &dst_param, &dst_rel_addr);
H A Dwined3d_private.h665 void (*shader_read_dst_param)(void *data, const DWORD **ptr, struct wined3d_shader_dst_param *dst_param, member in struct:wined3d_shader_frontend

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