Searched refs:shader_is_end (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c476 while (!fe->shader_is_end(fe_data, &ptr))
1126 while (!fe->shader_is_end(fe_data, &ptr))
1239 while (!fe->shader_is_end(fe_data, &ptr))
H A Dwined3d_private.h680 BOOL (*shader_is_end)(void *data, const DWORD **ptr); member in struct:wined3d_shader_frontend
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c476 while (!fe->shader_is_end(fe_data, &ptr))
1126 while (!fe->shader_is_end(fe_data, &ptr))
1237 while (!fe->shader_is_end(fe_data, &ptr))
H A Dwined3d_private.h669 BOOL (*shader_is_end)(void *data, const DWORD **ptr); member in struct:wined3d_shader_frontend
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c525 while (!fe->shader_is_end(fe_data, &ptr))
1275 while (!fe->shader_is_end(fe_data, &ptr))
1395 while (!fe->shader_is_end(fe_data, &ptr))
H A Dwined3d_private.h734 BOOL (*shader_is_end)(void *data, const DWORD **ptr); member in struct:wined3d_shader_frontend

Completed in 96 milliseconds