Searched refs:shader_get_float_offset (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c300 static unsigned int shader_get_float_offset(WINED3DSHADER_PARAM_REGISTER_TYPE register_type, UINT register_idx) function
889 offset = shader_get_float_offset(reg->type, reg->idx);
1300 TRACE("def c%u = %f, %f, %f, %f", shader_get_float_offset(dst.reg.type, dst.reg.idx),
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c300 static unsigned int shader_get_float_offset(WINED3DSHADER_PARAM_REGISTER_TYPE register_type, UINT register_idx) function
889 offset = shader_get_float_offset(reg->type, reg->idx);
1298 TRACE("def c%u = %f, %f, %f, %f", shader_get_float_offset(dst.reg.type, dst.reg.idx),
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c356 static unsigned int shader_get_float_offset(enum wined3d_shader_register_type register_type, UINT register_idx) function
988 offset = shader_get_float_offset(reg->type, offset);
1431 TRACE("def c%u = %f, %f, %f, %f", shader_get_float_offset(ins.dst[0].reg.type,

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