Searched refs:set_color_mask (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | state.c | 1552 static void set_color_mask(struct wined3d_context *context, UINT index, DWORD mask) function 1563 set_color_mask(context, 0, stateblock->renderState[WINED3DRS_COLORWRITEENABLE]); 1568 set_color_mask(context, 1, stateblock->renderState[WINED3DRS_COLORWRITEENABLE1]); 1573 set_color_mask(context, 2, stateblock->renderState[WINED3DRS_COLORWRITEENABLE2]); 1578 set_color_mask(context, 3, stateblock->renderState[WINED3DRS_COLORWRITEENABLE3]);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | state.c | 1628 static void set_color_mask(const struct wined3d_gl_info *gl_info, UINT index, DWORD mask) function 1639 set_color_mask(context->gl_info, 0, state->render_states[WINED3D_RS_COLORWRITEENABLE]); 1644 set_color_mask(context->gl_info, 1, state->render_states[WINED3D_RS_COLORWRITEENABLE1]); 1649 set_color_mask(context->gl_info, 2, state->render_states[WINED3D_RS_COLORWRITEENABLE2]); 1654 set_color_mask(context->gl_info, 3, state->render_states[WINED3D_RS_COLORWRITEENABLE3]);
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