Searched refs:scaleFactor (Results 1 - 11 of 11) sorted by relevance
/vbox/src/VBox/Frontends/VirtualBox/src/runtime/ |
H A D | UIFrameBuffer.h | 103 double scaleFactor() const;
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H A D | UIFrameBuffer.cpp | 147 double scaleFactor() const { return m_dScaleFactor; } function in class:UIFrameBufferPrivate 981 if (scaleFactor() != 1.0 || backingScaleFactor() > 1.0) 1279 m_scaledSize = scaleFactor() == 1.0 ? QSize() : QSize((int)(m_iWidth * scaleFactor()), (int)(m_iHeight * scaleFactor())); 1287 // scaleFactor(), scaledSize().width(), scaledSize().height()); 1326 if (scaleFactor() != 1.0) 1327 m_transform = m_transform.scale(scaleFactor(), scaleFactor()); 1674 double UIFrameBuffer::scaleFactor() cons function in class:UIFrameBuffer [all...] |
H A D | UIMachineView.cpp | 183 const double dScaleFactor = gEDataManager->scaleFactor(vboxGlobal().managedVMUuid()); 316 const double dScaleFactor = frameBuffer()->scaleFactor(); 381 const double dScaleFactor = gEDataManager->scaleFactor(vboxGlobal().managedVMUuid()); 585 const double dScaleFactor = gEDataManager->scaleFactor(vboxGlobal().managedVMUuid()); 1363 if (frameBuffer()->scaleFactor() == 1.0 && !frameBuffer()->scaledSize().isValid()) 1558 const double dScaleFactor = frameBuffer()->scaleFactor(); 1589 const double dScaleFactor = frameBuffer()->scaleFactor();
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H A D | UIActionPoolRuntime.cpp | 2549 const double dCurrentScaleFactor = gEDataManager->scaleFactor(vboxGlobal().managedVMUuid());
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/vbox/src/VBox/Frontends/VirtualBox/src/settings/machine/ |
H A D | UIMachineSettingsInterface.cpp | 59 interfaceData.m_dScaleFactor = gEDataManager->scaleFactor(m_machine.GetId());
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/vbox/src/VBox/Frontends/VirtualBox/src/extradata/ |
H A D | UIExtraDataManager.h | 472 double scaleFactor(const QString &strID);
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H A D | UIExtraDataManager.cpp | 3366 double UIExtraDataManager::scaleFactor(const QString &strID) function in class:UIExtraDataManager
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | state.c | 1467 GLfloat scaleFactor; local 1477 scaleFactor = pointSize.f / gl_info->limits.pointsize_min; 1490 scaleFactor = pointSize.f / gl_info->limits.pointsize_max; 1491 TRACE("scale: %f\n", scaleFactor); 1494 scaleFactor = 1.0f; 1496 scaleFactor = pow(h * scaleFactor, 2); 1498 att[0] = A.f / scaleFactor; 1499 att[1] = B.f / scaleFactor; 1500 att[2] = C.f / scaleFactor; [all...] |
/vbox/src/VBox/Frontends/VirtualBox/src/ |
H A D | VBoxFBOverlay.h | 1349 m_dScaleFactor(pFb->scaleFactor()), m_scaledSize(pFb->scaledSize()), m_fUseUnscaledHiDPIOutput(pFb->useUnscaledHiDPIOutput()), 1371 double scaleFactor() const { return m_dScaleFactor; } function
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H A D | VBoxFBOverlay.cpp | 4424 const double dScaleFactor = mSizeInfo.scaleFactor();
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | state.c | 1541 GLfloat scaleFactor; local 1550 scaleFactor = pointSize.f / gl_info->limits.pointsize_min; 1563 scaleFactor = pointSize.f / gl_info->limits.pointsize_max; 1564 TRACE("scale: %f\n", scaleFactor); 1567 scaleFactor = 1.0f; 1569 scaleFactor = powf(h * scaleFactor, 2); 1571 att[0] = A.f / scaleFactor; 1572 att[1] = B.f / scaleFactor; 1573 att[2] = C.f / scaleFactor; [all...] |
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