Searched refs:restore_ctx (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c944 HGLRC restore_ctx; local
948 restore_ctx = pwglGetCurrentContext();
953 if (context->valid && restore_ctx != context->glCtx) pwglMakeCurrent(context->currentSwapchain->hDC, context->glCtx);
954 else restore_ctx = NULL;
957 if (context->valid && restore_ctx != context->glCtx) pwglMakeCurrent(context->hdc, context->glCtx);
958 else restore_ctx = NULL;
1043 if (restore_ctx)
1045 if (!pwglMakeCurrent(restore_dc, restore_ctx))
1049 restore_ctx, restore_dc, err);
1253 if (!--context->level && context->restore_ctx)
[all...]
H A Dwined3d_private.h1145 HGLRC restore_ctx; member in struct:wined3d_context
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dcontext.c1092 HGLRC restore_ctx; local
1097 restore_ctx = wglGetCurrentContext();
1102 if (context->valid && restore_ctx != context->glCtx)
1105 if (restore_ctx != context->glCtx)
1109 restore_ctx = NULL;
1183 if (restore_ctx)
1185 context_restore_gl_context(gl_info, restore_dc, restore_ctx, restore_pf);
1390 if (!--context->level && context->restore_ctx)
1392 TRACE("Restoring GL context %p on device context %p.\n", context->restore_ctx, context->restore_dc);
1393 context_restore_gl_context(context->gl_info, context->restore_dc, context->restore_ctx, contex
[all...]
H A Dwined3d_private.h1170 HGLRC restore_ctx; member in struct:wined3d_context
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1166 HGLRC restore_ctx; member in struct:wined3d_context

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