Searched refs:read_node_map (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dlibteac.c101 static int read_node_map() function
110 fprintf(stderr,"libteac: read_node_map: unable to allocate %d bytes!\n",
117 fprintf(stderr,"libteac: read_node_map: cannot open <%s> for reading!\n",
138 fprintf(stderr,"libteac: read_node_map: Bad machine name at line %d of %s!\n",
146 fprintf(stderr,"libteac: read_node_map: bad integer string at line %d of %s!\n",
153 fprintf(stderr,"libteac: read_node_map: bad integer %s at %s line %d!\n",
159 fprintf(stderr,"libteac: read_node_map: bad integer string at line %d of %s!\n",
166 fprintf(stderr,"libteac: read_node_map: bad integer %s at %s line %d!\n",
172 fprintf(stderr,"libteac: read_node_map: bad hex value at line %d of %s!\n",
179 fprintf(stderr,"libteac: read_node_map
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