Searched refs:pshader_const_dirty (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c1728 ret->pshader_const_dirty = HeapAlloc(GetProcessHeap(), 0,
1729 sizeof(*ret->pshader_const_dirty) * device->d3d_pshader_constantF);
1732 memset(ret->pshader_const_dirty, 1,
1733 sizeof(*ret->pshader_const_dirty) * device->d3d_pshader_constantF);
1881 HeapFree(GetProcessHeap(), 0, ret->pshader_const_dirty);
1926 if (context->pshader_const_dirty)
1928 memset(context->pshader_const_dirty, 1,
1929 sizeof(*context->pshader_const_dirty) * device->d3d_pshader_constantF);
2035 HeapFree(GetProcessHeap(), 0, context->pshader_const_dirty);
2888 if (context->pshader_const_dirty)
[all...]
H A Darb_program_shader.c609 device->highest_dirty_ps_const, stateBlock->pixelShaderConstantF, context->pshader_const_dirty);
636 memset(context->pshader_const_dirty + start, 1, sizeof(*context->pshader_const_dirty) * count);
4408 context->pshader_const_dirty[i] = 1;
5374 context->pshader_const_dirty[ARB_FFP_CONST_TFACTOR] = 1;
5395 context->pshader_const_dirty[ARB_FFP_CONST_SPECULAR_ENABLE] = 1;
5434 context->pshader_const_dirty[ARB_FFP_CONST_BUMPMAT(stage)] = 1;
5470 context->pshader_const_dirty[ARB_FFP_CONST_LUMINANCE(stage)] = 1;
H A Dwined3d_private.h1141 char *vshader_const_dirty, *pshader_const_dirty; member in struct:wined3d_context
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c337 char *vshader_const_dirty, *pshader_const_dirty; member in struct:shader_arb_priv
697 memset(priv->pshader_const_dirty, 1,
698 sizeof(*priv->pshader_const_dirty) * d3d_info->limits.ps_uniform_count);
723 priv->highest_dirty_ps_const, state->ps_consts_f, priv->pshader_const_dirty);
759 memset(priv->pshader_const_dirty + start, 1, sizeof(*priv->pshader_const_dirty) * count);
4695 priv->pshader_const_dirty[i] = 1;
4963 priv->pshader_const_dirty = HeapAlloc(GetProcessHeap(), 0,
4964 sizeof(*priv->pshader_const_dirty) * d3d_info->limits.ps_uniform_count);
4965 if (!priv->pshader_const_dirty)
[all...]
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1162 char *vshader_const_dirty, *pshader_const_dirty; member in struct:wined3d_context

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