Searched refs:proxy2D (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_texture.h190 CRTextureObj proxy2D; member in struct:__anon16245
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_teximage.c235 *obj = &(t->proxy2D);
236 *img = t->proxy2D.level[0] + level;
745 crStateTextureInitTextureObj(g, &(t->proxy2D), 0, GL_TEXTURE_2D);
1279 crStateTextureInitTextureObj(g, &(t->proxy2D), 0, GL_TEXTURE_2D);
H A Dstate_snapshot.c213 SHCROGL_CUT_FIELD_ALIGNMENT(CRTextureState, proxy1D, proxy2D);
214 rc = crStateLoadTextureObj_v_BEFORE_CTXUSAGE_BITS(&t->proxy2D, pSSM);
216 SHCROGL_CUT_FIELD_ALIGNMENT(CRTextureState, proxy2D, proxy3D);
1538 rc = crStateSaveTextureObjData(&pContext->texture.proxy2D, pSSM);
2139 SLC_COPYPTR(texture.proxy2D.level[i]);
2215 rc = crStateLoadTextureObjData(&pContext->texture.proxy2D, pSSM);
H A Dstate_texture.c31 crStateDeleteTextureObjectData(&ctx->texture.proxy2D);
89 crStateTextureInitTextureObj(ctx, &(t->proxy2D), 0, GL_TEXTURE_2D);
H A Dstate_texdiff.c1440 crStateTextureObjectDiff(g, bitID, nbitID, &g->texture.proxy2D, GL_TRUE);

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