Searched refs:pStencilSurface (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp4444 IDirect3DSurface9 *pStencilSurface; local
4446 hr = pRenderTarget->u.pTexture->GetSurfaceLevel(0, &pStencilSurface);
4449 hr = pContext->pDevice->SetDepthStencilSurface(pStencilSurface);
4450 pStencilSurface->Release();

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