Searched refs:pIndexBuffer (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-shared.h611 hr = pSurface->u.pIndexBuffer->Lock(0, 0, (void **)&pD3DData, D3DLOCK_READONLY);
619 hr = pSurface->u.pIndexBuffer->Unlock();
H A DDevVGA-SVGA3d-win.cpp130 IDirect3DIndexBuffer9 *pIndexBuffer; member in union:__anon13190::__anon13191
1654 if (pSurface->u.pIndexBuffer)
1655 pSurface->u.pIndexBuffer->Release();
2580 hr = pSurface->u.pIndexBuffer->Lock(0, 0, (void **)&pData, dwFlags);
2601 hr = pSurface->u.pIndexBuffer->Unlock();
3276 pSurface->u.pIndexBuffer->Release();
5524 if (!pIndexSurface->u.pIndexBuffer)
5532 &pIndexSurface->u.pIndexBuffer,
5547 hr = pIndexSurface->u.pIndexBuffer->Lock(0, 0, &pData, 0);
5552 hr = pIndexSurface->u.pIndexBuffer
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d10.idl1226 [in] ID3D10Buffer *pIndexBuffer,
1355 [out] ID3D10Buffer **pIndexBuffer,
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d10.idl1287 [in] ID3D10Buffer *pIndexBuffer,
1416 [out] ID3D10Buffer **pIndexBuffer,
H A Dd3d11.idl1464 [in] ID3D11Buffer *pIndexBuffer,
1699 [out] ID3D11Buffer **pIndexBuffer,
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/
H A DVBoxDispD3D.cpp2516 IDirect3DIndexBuffer9 *pIndexBuffer = NULL; local
2523 pIndexBuffer = (IDirect3DIndexBuffer9*)pAlloc->pD3DIf;
2525 HRESULT hr = pDevice9If->SetIndices(pIndexBuffer);
2914 static HRESULT APIENTRY vboxWddmDDevDrawIndexedPrimitive2(HANDLE hDevice, CONST D3DDDIARG_DRAWINDEXEDPRIMITIVE2* pData, UINT dwIndicesSize, CONST VOID* pIndexBuffer, CONST UINT* pFlagBuffer) argument
2965 ((uint8_t*)pIndexBuffer) + dwIndicesSize * pData->StartIndexOffset,

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