Searched refs:overlay_dest (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface_base.c396 if(This->overlay_dest == NULL) {
457 if(This->overlay_dest && (This->overlay_dest != Dst || Flags & WINEDDOVER_HIDE)) {
462 if(This->overlay_dest != Dst) {
463 This->overlay_dest = Dst;
472 This->overlay_dest = NULL;
H A Dsurface_gdi.c62 if (This->overlay_dest) list_remove(&This->overlay_entry);
H A Dsurface.c133 if (This->overlay_dest) list_remove(&This->overlay_entry);
2264 if(This->overlay_dest) {
3254 if(This->overlay_dest) {
5331 if(!This->overlay_dest) return WINED3D_OK;
5336 if(This->overlay_dest->Flags & SFLAG_INOVERLAYDRAW) {
5339 This->overlay_dest->Flags |= SFLAG_INOVERLAYDRAW;
5340 hr = IWineD3DSurfaceImpl_Blt((IWineD3DSurface *) This->overlay_dest, &This->overlay_destrect,
5343 This->overlay_dest->Flags &= ~SFLAG_INOVERLAYDRAW;
H A Dwined3d_private.h2417 IWineD3DSurfaceImpl *overlay_dest; member in struct:IWineD3DSurfaceImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c153 if (surface->overlay_dest)
159 overlay->overlay_dest = NULL;
1020 if (!surface->overlay_dest)
1025 if (surface->overlay_dest->flags & SFLAG_INOVERLAYDRAW)
1028 surface->overlay_dest->flags |= SFLAG_INOVERLAYDRAW;
1029 hr = wined3d_surface_blt(surface->overlay_dest, &surface->overlay_destrect, surface,
1031 surface->overlay_dest->flags &= ~SFLAG_INOVERLAYDRAW;
1188 if (surface->overlay_dest)
3639 if (!surface->overlay_dest)
3710 if (surface->overlay_dest
[all...]
H A Dwined3d_private.h2305 struct wined3d_surface *overlay_dest; member in struct:wined3d_surface
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2452 IWineD3DSurfaceImpl *overlay_dest; member in struct:IWineD3DSurfaceImpl

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