Searched refs:ortho (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dmatrix.c486 CRmatrix ortho; local
488 ortho.m00 = 2.0f / (right - left);
489 ortho.m01 = 0.0;
490 ortho.m02 = 0.0;
491 ortho.m03 = 0.0;
493 ortho.m10 = 0.0;
494 ortho.m11 = 2.0f / (top - bottom);
495 ortho.m12 = 0.0;
496 ortho.m13 = 0.0;
498 ortho
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