Searched refs:object (Results 1 - 25 of 495) sorted by relevance

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/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dstateblock.c40 * along with their set/changed flags on the given stateblock object
42 static HRESULT stateblock_allocate_shader_constants(IWineD3DStateBlockImpl *object) argument
44 IWineD3DDeviceImpl *device = object->device;
47 object->pixelShaderConstantF = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
49 if (!object->pixelShaderConstantF) goto fail;
51 object->changed.pixelShaderConstantsF = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
53 if (!object->changed.pixelShaderConstantsF) goto fail;
55 object->vertexShaderConstantF = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
57 if (!object->vertexShaderConstantF) goto fail;
59 object
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dd3d9_main.c48 IDirect3D9Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D9Impl)); local
50 object->lpVtbl = &Direct3D9_Vtbl;
51 object->ref = 1;
54 object->WineD3D = WineDirect3DCreate(9, (IUnknown *)object);
57 TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D);
59 if (!object->WineD3D)
61 HeapFree( GetProcessHeap(), 0, object ); local
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dd3d9_main.c47 struct d3d9 *object; local
51 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
54 if (!d3d9_init(object, FALSE))
57 HeapFree(GetProcessHeap(), 0, object); local
61 TRACE("Created d3d9 object %p.\n", object);
63 return (IDirect3D9 *)&object->IDirect3D9Ex_iface;
74 struct d3d9 *object;
78 if (!(object
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsampler.c72 struct wined3d_sampler *object; local
76 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
79 wined3d_sampler_init(object, parent);
81 TRACE("Created sampler %p.\n", object);
82 *sampler = object;
H A Dview.c82 struct wined3d_rendertarget_view *object; local
87 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
88 if (!object)
91 wined3d_rendertarget_view_init(object, resource, parent);
93 TRACE("Created render target view %p.\n", object);
94 *rendertarget_view = object;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dd3d8_main.c50 IDirect3D8Impl* object; local
55 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D8Impl));
57 object->lpVtbl = &Direct3D8_Vtbl;
58 object->ref = 1;
59 object->WineD3D = WineDirect3DCreate(8, (IUnknown *)object);
61 TRACE("Created Direct3D object @ %p, WineObj @ %p\n", object, object->WineD3D);
65 if (!object
67 HeapFree( GetProcessHeap(), 0, object ); local
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/vbox/src/libs/xpcom18a4/xpcom/base/
H A DnsILeakDetector.idl50 void traceObject(in nsISupports object, in PRBool verbose);
52 void markObject(in nsISupports object, in PRBool marked);
/vbox/src/VBox/Devices/PC/ipxe/src/core/
H A Dblockdev.c48 void *object = intf_object ( dest ); local
52 rc = op ( object, data, lba, count, buffer, len );
79 void *object = intf_object ( dest ); local
83 rc = op ( object, data, lba, count, buffer, len );
104 void *object = intf_object ( dest ); local
108 rc = op ( object, data );
129 void *object = intf_object ( dest ); local
132 op ( object, capacity );
H A Dedd.c44 void *object = intf_object ( dest ); local
48 rc = op ( object, type, path );
H A Djob.c41 void *object = intf_object ( dest ); local
47 op ( object, progress );
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwinedxgi.idl31 object,
41 object,
51 object,
72 object,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwinedxgi.idl31 object,
41 object,
51 object,
/vbox/src/VBox/Devices/PC/ipxe/src/util/
H A Dsymcheck.pl12 my $object;
20 $object = $1;
29 $symtab->{$object}->{$symbol} = {
42 foreach my $object ( keys %$symtab ) {
43 my $obj_symbol = "obj_$object";
89 while ( ( my $object, my $symbols ) = each %$symtab ) {
100 $globals->{$symbol}->{$category}->{$object} = 1;
121 # No object provides this symbol, but some objects require it.
126 # No object requires this symbol, but some objects provide it.
139 # A shared symbol is being initialised by an object
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dd3d8_main.c49 struct d3d8 *object; local
53 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
56 if (!d3d8_init(object))
59 HeapFree(GetProcessHeap(), 0, object); local
63 TRACE("Created d3d8 object %p.\n", object);
65 return &object->IDirect3D8_iface;
H A Dshader.c65 struct d3d8_vertex_declaration *object; local
71 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
72 if (!object)
75 hr = d3d8_vertex_declaration_init(object, device, declaration, shader_handle);
79 HeapFree(GetProcessHeap(), 0, object); local
83 TRACE("Created vertex declaration %p.\n", object);
84 *decl_ptr = object;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Ddevenum.idl36 object,
H A Dmimeinfo.idl32 object,
H A Drowchg.idl30 object,
H A Dobjectarray.idl33 object,
47 object,
H A Doptary.idl36 object,
60 object,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Ddevenum.idl36 object,
H A Dmimeinfo.idl32 object,
/vbox/src/libs/xpcom18a4/xpcom/components/
H A DnsIFactory.idl47 [scriptable, object, uuid(00000001-0000-0000-c000-000000000046)]
61 * NS_ERROR_NO_AGGREGATION - if an 'outer' object is supplied, but the
/vbox/src/libs/libxml2-2.6.31/
H A Ddepcomp46 object Object file output by `PROGRAMS ARGS'.
62 if test -z "$depmode" || test -z "$source" || test -z "$object"; then
63 echo "depcomp: Variables source, object and depmode must be set" 1>&2
68 depfile=${depfile-`echo "$object" |
102 -c) set fnord "$@" -MT "$object" -MD -MP -MF "$tmpdepfile" "$arg" ;;
139 echo "$object : \\" > "$depfile"
183 echo "$object : \\" > "$depfile"
215 # current directory. Also, the AIX compiler puts `$object:' at the
216 # start of each line; $object doesn't have directory information.
218 stripped=`echo "$object" | se
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/vbox/src/VBox/Devices/EFI/Firmware/BaseTools/Source/Python/Common/
H A DIdentification.py17 # @param object: Inherited from object class
24 class Identification(object):

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