Searched refs:numbered_array_mask (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c4020 context->numbered_array_mask &= ~(1 << i);
4058 if (context->numbered_array_mask & (1 << i)) unload_numbered_array(stateblock, context, i);
4065 if (context->numbered_array_mask & (1 << i)) unload_numbered_array(stateblock, context, i);
4111 if (!(context->numbered_array_mask & (1 << i)))
4114 context->numbered_array_mask |= (1 << i);
4127 if (context->numbered_array_mask & (1 << i)) unload_numbered_array(stateblock, context, i);
4482 context->numbered_array_mask = 0;
H A Dwined3d_private.h1135 DWORD numbered_array_mask; member in struct:wined3d_context
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c4089 context->numbered_array_mask &= ~(1 << i);
4142 if (context->numbered_array_mask & (1 << i))
4163 if (context->numbered_array_mask & (1 << i))
4195 if (!(context->numbered_array_mask & (1 << i)))
4198 context->numbered_array_mask |= (1 << i);
4234 if (context->numbered_array_mask & (1 << i)) unload_numbered_array(context, i);
4573 context->numbered_array_mask = 0;
H A Ddevice.c5822 if (!(context->numbered_array_mask & (1 << 0)))
5825 context->numbered_array_mask |= (1 << 0);
H A Dwined3d_private.h1160 DWORD numbered_array_mask; member in struct:wined3d_context
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1156 DWORD numbered_array_mask; member in struct:wined3d_context

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