Searched refs:minFilter (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_texture.h70 GLenum minFilter, magFilter; member in struct:__anon16242
H A Dcr_attrib.h281 GLenum minFilter[4];
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_texture.c187 tobj->minFilter = GL_NEAREST_MIPMAP_LINEAR;
1151 tobj->minFilter = e;
3030 *params = (GLfloat) tobj->minFilter;
3182 *params = (GLint) tobj->minFilter;
H A Dstate_attrib.c96 dest->minFilter = src->minFilter;
H A Dstate_texdiff.c637 diff_api.TexParameteri(tobj->target, GL_TEXTURE_MIN_FILTER, tobj->minFilter);
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp6260 uint32_t minFilter = pContext->state.aTextureState[currentStage][SVGA3D_TS_MINFILTER].value;
6266 if (minFilter == SVGA3D_TEX_FILTER_NEAREST)
6282 val = vmsvga3dTextureFilter2OGL((SVGA3dTextureFilter)minFilter);

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