Searched refs:maxTextureUnits (Results 1 - 13 of 13) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_current.c162 const GLuint maxTextureUnits = fromCtx->limits.maxTextureUnits; local
284 for (i = 0; i < maxTextureUnits; i++) {
423 for ( i = 0 ; i < fromCtx->limits.maxTextureUnits ; i++)
H A Dstate_transform.c105 for (i = 0 ; i < ctx->limits.maxTextureUnits; i++)
128 for (i = 0 ; i < limits->maxTextureUnits ; i++)
900 const GLuint maxTextureUnits = toCtx->limits.maxTextureUnits; local
1049 for (i = 0 ; i < maxTextureUnits ; i++)
1055 for (j = 0 ; j < maxTextureUnits ; j++)
1145 const GLuint maxTextureUnits = toCtx->limits.maxTextureUnits; local
1298 for (i = 0 ; i < maxTextureUnits ; i++)
1308 for (j = 0 ; j < maxTextureUnits;
[all...]
H A Dstate_limits.c24 fprintf(stderr, "GL_MAX_TEXTURE_UNITS = %d\n", (int) l->maxTextureUnits);
77 l->maxTextureUnits = CR_MAX_TEXTURE_UNITS;
H A Dstate_regcombiner.c219 if( input != GL_ZERO && input != GL_CONSTANT_COLOR0_NV && input != GL_CONSTANT_COLOR1_NV && input != GL_FOG && input != GL_PRIMARY_COLOR_NV && input != GL_SECONDARY_COLOR_NV && input != GL_SPARE0_NV && input != GL_SPARE1_NV && ( input < GL_TEXTURE0_ARB || input >= GL_TEXTURE0_ARB + g->limits.maxTextureUnits ))
335 if( abOutput != GL_DISCARD_NV && abOutput != GL_PRIMARY_COLOR_NV && abOutput != GL_SECONDARY_COLOR_NV && abOutput != GL_SPARE0_NV && abOutput != GL_SPARE1_NV && ( abOutput < GL_TEXTURE0_ARB || abOutput >= g->limits.maxTextureUnits + GL_TEXTURE0_ARB ))
340 if( cdOutput != GL_DISCARD_NV && cdOutput != GL_PRIMARY_COLOR_NV && cdOutput != GL_SECONDARY_COLOR_NV && cdOutput != GL_SPARE0_NV && cdOutput != GL_SPARE1_NV && ( cdOutput < GL_TEXTURE0_ARB || cdOutput >= g->limits.maxTextureUnits + GL_TEXTURE0_ARB ))
425 if( input != GL_ZERO && input != GL_CONSTANT_COLOR0_NV && input != GL_CONSTANT_COLOR1_NV && input != GL_FOG && input != GL_PRIMARY_COLOR_NV && input != GL_SECONDARY_COLOR_NV && input != GL_SPARE0_NV && input != GL_SPARE1_NV && ( input < GL_TEXTURE0_ARB || input >= GL_TEXTURE0_ARB + g->limits.maxTextureUnits ) && input != GL_E_TIMES_F_NV && input != GL_SPARE0_PLUS_SECONDARY_COLOR_NV )
H A Dstate_texture.c105 for (i = 0; i < limits->maxTextureUnits; i++)
722 for (u = 0; u < g->limits.maxTextureUnits; u++)
853 texture >= GL_TEXTURE0_ARB + g->limits.maxTextureUnits)
857 texture, g->limits.maxTextureUnits );
885 if ( texture < GL_TEXTURE0_ARB || texture >= GL_TEXTURE0_ARB + g->limits.maxTextureUnits)
887 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "Bad texture unit passed to crStateActiveTexture: %d (max is %d)", texture, g->limits.maxTextureUnits );
1396 for (i = 0; i < g->limits.maxTextureUnits; i++)
1618 e < GL_TEXTURE0_ARB + g->limits.maxTextureUnits) {
1640 e < GL_TEXTURE0_ARB + g->limits.maxTextureUnits) {
H A Dstate_attrib.c242 for (i = 0 ; i < g->limits.maxTextureUnits; i++)
459 for (i = 0 ; i < g->limits.maxTextureUnits ; i++)
693 for (i = 0 ; i < g->limits.maxTextureUnits; i++)
731 for (i = 0 ; i < g->limits.maxTextureUnits ; i++)
1074 for (i = 0 ; i < g->limits.maxTextureUnits ; i++)
1096 for (i = 0 ; i < g->limits.maxTextureUnits ; i++)
1106 for (i = 0 ; i < g->limits.maxTextureUnits ; i++)
H A Dstate_lists.c491 for (i=0; i<g->limits.maxTextureUnits; ++i)
753 for (i=0; i<g->limits.maxTextureUnits; i++)
1137 for (i=0; i<g->limits.maxTextureUnits; ++i)
H A Dstate_client.c1592 for (i = 0; (unsigned int)i < g->limits.maxTextureUnits; i++)
1620 for (i = 0; (unsigned int)i < g->limits.maxTextureUnits; i++)
1811 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
1959 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
2101 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
2245 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
H A Dstate_texdiff.c38 for (i = 0; i < fromCtx->limits.maxTextureUnits; i++)
112 for (i = 0; i < fromCtx->limits.maxTextureUnits; i++)
944 for (u = 0; u < fromCtx->limits.maxTextureUnits; u++)
H A Dstate_snapshot.c1623 for (j=0; j<pContext->limits.maxTextureUnits; ++j)
2312 for (k=0; k<pContext->limits.maxTextureUnits; ++k)
/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_limits.h116 GLuint maxTextureUnits; member in struct:__anon16209
/vbox/src/VBox/Additions/common/crOpenGL/array/
H A Darrayspu.c109 for (unit = 0 ; unit < crStateGetCurrent()->limits.maxTextureUnits ; unit++)
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_misc.c1872 for (i = 0; i < g->limits.maxTextureUnits; ++i)

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