Searched refs:m12 (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dmatrix.c41 &m->m10, &m->m11, &m->m12, &m->m13,
63 m->m12 = v[6];
85 m->m12 = (float) v[6];
105 printf(" %f %f %f %f\n", m->m02, m->m12, m->m22, m->m32);
119 values[6] = m->m12;
177 t.m02 = a->m02 * b->m00 + a->m12 * b->m01 + a->m22 * b->m02 + a->m32 * b->m03;
179 t.m10 = a->m00 * b->m10 + a->m10 * b->m11 + a->m20 * b->m12 + a->m30 * b->m13;
180 t.m11 = a->m01 * b->m10 + a->m11 * b->m11 + a->m21 * b->m12 + a->m31 * b->m13;
181 t.m12 = a->m02 * b->m10 + a->m12 *
238 const float m12 = mat->m21; local
[all...]
H A Dbbox.c196 m.m12 = proj[2] * modl[4] + proj[6] * modl[5] + proj[10] * modl[6] + proj[14] * modl[7];
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/math/
H A Dm_xform_tmp.h82 const GLfloat m0 = m[0], m12 = m[12]; local
89 to[i][0] = m0 * ox + m12;
129 const GLfloat m12 = m[12], m13 = m[13]; local
133 to[i][0] = m0 * ox + m12;
150 const GLfloat m0 = m[0], m12 = m[12], m13 = m[13]; local
154 to[i][0] = m0 * ox + m12;
172 const GLfloat m12 = m[12], m13 = m[13], m14 = m[14]; local
176 to[i][0] = m0 * ox + m12;
196 const GLfloat m12 = m[12], m13 = m[13], m14 = m[14]; local
200 to[i][0] = m0 * ox + m12;
248 const GLfloat m0 = m[0], m4 = m[4], m12 = m[12]; local
296 const GLfloat m12 = m[12], m13 = m[13]; local
317 const GLfloat m0 = m[0], m5 = m[5], m12 = m[12], m13 = m[13]; local
339 const GLfloat m6 = m[6], m12 = m[12], m13 = m[13], m14 = m[14]; local
366 const GLfloat m12 = m[12], m13 = m[13], m14 = m[14]; local
419 const GLfloat m0 = m[0], m4 = m[4], m8 = m[8], m12 = m[12]; local
468 const GLfloat m12 = m[12], m13 = m[13]; local
490 const GLfloat m0 = m[0], m5 = m[5], m12 = m[12], m13 = m[13]; local
514 const GLfloat m12 = m[12], m13 = m[13], m14 = m[14]; local
539 const GLfloat m10 = m[10], m12 = m[12], m13 = m[13], m14 = m[14]; local
587 const GLfloat m0 = m[0], m4 = m[4], m8 = m[8], m12 = m[12]; local
637 const GLfloat m12 = m[12], m13 = m[13]; local
660 const GLfloat m0 = m[0], m5 = m[5], m12 = m[12], m13 = m[13]; local
685 const GLfloat m12 = m[12], m13 = m[13], m14 = m[14]; local
709 const GLfloat m10 = m[10], m12 = m[12], m13 = m[13], m14 = m[14]; local
[all...]
/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dcr_matrix.h14 float m10, m11, m12, m13; member in struct:__anon16100
/vbox/src/VBox/HostServices/SharedOpenGL/dlm/
H A Ddlm_bbox.c97 const GLdefault lm12 = m->m12;
130 m->m12 = lm02*rm10 + lm12*rm11 + lm22*rm12 + lm32*rm13;
206 const GLfloat z2 = m->m02 * x + m->m12 * y + m->m22 * z + m->m32 * w;
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_transform.c24 a->m10 == 0.0F && a->m11 == 1.0F && a->m12 == 0.0F && a->m13 == 0.0F &&
32 f[4] = a->m10; f[5] = a->m11; f[6] = a->m12; f[7] = a->m13;
200 p->z = m->m02*x + m->m12*y + m->m22*z + m->m32*w;
213 p->z = (GLdouble) (m->m02*x + m->m12*y + m->m22*z + m->m32*w);
543 const GLdefault lm12 = m->m12;
584 m->m12 = lm02*rm10 + lm12*rm11 + lm22*rm12 + lm32*rm13;
614 const GLdefault lm12 = m->m12;
655 m->m12 = lm02*rm10 + lm12*rm11 + lm22*rm12 + lm32*rm13;
H A Dstate_feedback.c46 Q.z = (M).m02 * P.x + (M).m12 * P.y + (M).m22 * P.z + (M).m32 * P.w; \
52 Q.z = (M).m02 * (P)[0] + (M).m12 * (P)[1] + (M).m22 * (P)[2] + (M).m32 * (P)[3]; \
H A Dstate_lighting.c379 lt->position.z = mat->m02*x + mat->m12*y + mat->m22*z + mat->m32*w;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Ddwrite.idl356 FLOAT m12;
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_misc.c230 cr_server.viewMatrix[eye].m12,
268 cr_server.projectionMatrix[eye].m12,

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