/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | surface.c | 382 UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level, 421 lockable, discard, level, &surface->wineD3DSurface, usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, 429 lockable, discard, level, &surface->wineD3DSurface, usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, 381 surface_init(IDirect3DSurface9Impl *surface, IDirect3DDevice9Impl *device, UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level, DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality , HANDLE *shared_handle , void *pvClientMem ) argument
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H A D | device.c | 1208 TRACE("iface %p, width %u, height %u, format %#x, lockable %#x, discard %#x, level %u, surface %p.\n" 1249 "lockable %#x, surface %p, shared_handle %p.\n", 1418 'Off-screen plain surfaces are always lockable, regardless of their pool types.' 1421 Why, their always lockable? 2857 BOOL lockable, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) 2860 "lockable %#x, surface %p, shared_handle %p, usage %#x stub!\n", 2862 lockable, surface, shared_handle, usage); 3095 BOOL lockable = TRUE; local 3103 lockable = FALSE; 3106 d3dformat_from_wined3dformat(format), lockable, FALS 2855 IDirect3DDevice9ExImpl_CreateRenderTargetEx(IDirect3DDevice9Ex *iface, UINT width, UINT height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) argument 3132 device_parent_CreateRenderTarget(IWineD3DDeviceParent *iface, IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable, IWineD3DSurface **surface) argument [all...] |
H A D | d3d9_private.h | 329 UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | surface.c | 301 UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level, 318 lockable, discard, level, &surface->wineD3DSurface, usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, 300 surface_init(IDirect3DSurface8Impl *surface, IDirect3DDevice8Impl *device, UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level, DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality) argument
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H A D | d3d8_private.h | 284 UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
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H A D | device.c | 819 TRACE("iface %p, width %u, height %u, format %#x, lockable %#x, discard %#x, level %u, surface %p,\n" 849 TRACE("iface %p, width %u, height %u, format %#x, multisample_type %#x, lockable %#x, surface %p.\n", 2572 BOOL lockable = TRUE; local 2580 if (pool == WINED3DPOOL_DEFAULT && !(usage & WINED3DUSAGE_DYNAMIC)) lockable = FALSE; 2583 d3dformat_from_wined3dformat(format), lockable, FALSE /* Discard */, level, 2606 DWORD multisample_quality, BOOL lockable, IWineD3DSurface **surface) 2613 "\tmultisample_quality %u, lockable %u, surface %p\n", 2614 iface, superior, width, height, format, multisample_type, multisample_quality, lockable, surface); 2617 d3dformat_from_wined3dformat(format), multisample_type, lockable, (IDirect3DSurface8 **)&d3d_surface); 2604 device_parent_CreateRenderTarget(IWineD3DDeviceParent *iface, IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable, IWineD3DSurface **surface) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | volume.c | 445 volume->lockable = TRUE;
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H A D | surface.c | 388 UINT width, UINT height, UINT level, BOOL lockable, BOOL discard, WINED3DMULTISAMPLE_TYPE multisample_type, 466 if (lockable || format == WINED3DFMT_D16_LOCKABLE) surface->Flags |= SFLAG_LOCKABLE; 468 /* Quick lockable sanity check. 475 if(!lockable) 477 FIXME("Called with a pool of SCRATCH and a lockable of FALSE " 478 "which are mutually exclusive, setting lockable to TRUE.\n"); 479 lockable = TRUE; 484 if (!lockable) 485 FIXME("Called with a pool of SYSTEMMEM and a lockable of FALSE, this is acceptable but unexpected.\n"); 494 if (lockable 387 surface_init(IWineD3DSurfaceImpl *surface, WINED3DSURFTYPE surface_type, UINT alignment, UINT width, UINT height, UINT level, BOOL lockable, BOOL discard, WINED3DMULTISAMPLE_TYPE multisample_type, UINT multisample_quality, IWineD3DDeviceImpl *device, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool, IUnknown *parent, const struct wined3d_parent_ops *parent_ops , HANDLE *shared_handle , void *pvClientMem ) argument [all...] |
H A D | directx.c | 3192 BOOL lockable = FALSE; local 3207 lockable = TRUE; 3211 * a lockable format. This also helps D3D <= 7 as they expect D16 which isn't offered without this on Geforce8 cards. */ 3212 if(!(cfg->depthSize == depthSize || (!lockable && cfg->depthSize > depthSize))) 5606 * that only on lockable formats (e.g. D16_locked) the bit order is guaranteed and that on other formats the
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H A D | wined3d_private.h | 2271 BOOL lockable; member in struct:IWineD3DVolumeImpl 2433 UINT width, UINT height, UINT level, BOOL lockable, BOOL discard, WINED3DMULTISAMPLE_TYPE multisample_type,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | volume.c | 326 volume->lockable = TRUE;
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H A D | surface.c | 7575 BOOL lockable = flags & WINED3D_SURFACE_MAPPABLE; local 7585 /* Quick lockable sanity check. 7592 if (!lockable) 7594 FIXME("Called with a pool of SCRATCH and a lockable of FALSE " 7595 "which are mutually exclusive, setting lockable to TRUE.\n"); 7596 lockable = TRUE; 7601 if (!lockable) 7602 FIXME("Called with a pool of SYSTEMMEM and a lockable of FALSE, this is acceptable but unexpected.\n"); 7611 if (lockable && !(usage & (WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_RENDERTARGET | WINED3DUSAGE_DEPTHSTENCIL))) 7612 WARN("Creating a lockable surfac [all...] |
H A D | directx.c | 3755 BOOL lockable = FALSE; local 3767 lockable = TRUE; 3771 * a lockable format. This also helps D3D <= 7 as they expect D16 which isn't offered without this on Geforce8 cards. */ 3772 if(!(cfg->depthSize == depthSize || (!lockable && cfg->depthSize > depthSize)))
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H A D | wined3d_private.h | 2203 BOOL lockable; member in struct:wined3d_volume
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | device.c | 1191 BOOL lockable, IDirect3DSurface9 **surface, HANDLE *shared_handle) 1197 "lockable %#x, surface %p, shared_handle %p.\n", 1199 lockable, surface, shared_handle); 1204 if (lockable) 1437 /* FIXME: Offscreen surfaces are supposed to be always lockable, 3287 BOOL lockable, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) 3290 "lockable %#x, surface %p, shared_handle %p, usage %#x stub!\n", 3292 lockable, surface, shared_handle, usage); 1189 d3d9_device_CreateRenderTarget(IDirect3DDevice9Ex *iface, UINT width, UINT height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable, IDirect3DSurface9 **surface, HANDLE *shared_handle) argument 3285 d3d9_device_CreateRenderTargetEx(IDirect3DDevice9Ex *iface, UINT width, UINT height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) argument
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/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | wined3d.h | 2660 BOOL lockable, 2739 BOOL lockable, 2792 #define IWineD3DDeviceParent_CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface) (This)->lpVtbl->CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface) 2836 BOOL lockable, 6852 BOOL lockable, 7516 BOOL lockable, 8281 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem) (This)->lpVtbl->CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem) 8283 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discar [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wined3d.h | 2661 BOOL lockable, 2740 BOOL lockable, 2793 #define IWineD3DDeviceParent_CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface) (This)->lpVtbl->CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface) 2837 BOOL lockable, 6853 BOOL lockable, 7517 BOOL lockable, 8282 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem) (This)->lpVtbl->CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem) 8284 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discar [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2660 BOOL lockable, 2739 BOOL lockable, 2792 #define IWineD3DDeviceParent_CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface) (This)->lpVtbl->CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface) 2836 BOOL lockable, 6852 BOOL lockable, 7516 BOOL lockable, 8281 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem) (This)->lpVtbl->CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem) 8283 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discar [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.h | 2655 BOOL lockable, 2729 BOOL lockable, 2777 #define IWineD3DDeviceParent_CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface) (This)->lpVtbl->CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface) 2817 BOOL lockable, 6833 BOOL lockable, 7475 BOOL lockable, 8212 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem) (This)->lpVtbl->CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem) 8214 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discar [all...] |
H A D | wined3d.idl | 2158 [in] BOOL lockable, 2873 [in] BOOL lockable,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2660 BOOL lockable, 2739 BOOL lockable, 2792 #define IWineD3DDeviceParent_CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface) (This)->lpVtbl->CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface) 2836 BOOL lockable, 6852 BOOL lockable, 7516 BOOL lockable, 8281 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem) (This)->lpVtbl->CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem) 8283 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discar [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 912 UINT height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multisample_type, BOOL lockable, 918 TRACE("iface %p, width %u, height %u, format %#x, multisample_type %#x, lockable %#x, surface %p.\n", 919 iface, width, height, format, multisample_type, lockable, surface); 921 if (lockable) 911 d3d8_device_CreateRenderTarget(IDirect3DDevice8 *iface, UINT width, UINT height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multisample_type, BOOL lockable, IDirect3DSurface8 **surface) argument
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 2306 BOOL lockable; member in struct:IWineD3DVolumeImpl 2468 UINT width, UINT height, UINT level, BOOL lockable, BOOL discard, WINED3DMULTISAMPLE_TYPE multisample_type,
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