Searched refs:lightingStackDepth (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_attrib.c44 a->lightingStackDepth = 0;
329 if (a->lightingStack[a->lightingStackDepth].light == NULL)
331 a->lightingStack[a->lightingStackDepth].light = (CRLight *) crCalloc( g->limits.maxLights * sizeof( CRLight ));
333 a->lightingStack[a->lightingStackDepth].lightModelAmbient = g->lighting.lightModelAmbient;
334 a->lightingStack[a->lightingStackDepth].lightModelLocalViewer = g->lighting.lightModelLocalViewer;
335 a->lightingStack[a->lightingStackDepth].lightModelTwoSide = g->lighting.lightModelTwoSide;
337 a->lightingStack[a->lightingStackDepth].lightModelColorControlEXT = g->lighting.lightModelColorControlEXT;
339 a->lightingStack[a->lightingStackDepth].lighting = g->lighting.lighting;
340 a->lightingStack[a->lightingStackDepth].colorMaterial = g->lighting.colorMaterial;
341 a->lightingStack[a->lightingStackDepth]
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/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_attrib.h358 GLint lightingStackDepth; member in struct:__anon16169

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