Searched refs:last_was_blit (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c1918 else device->frag_pipe->enable_extension((IWineD3DDevice *)device, !context->last_was_blit);
2090 if(context->last_was_blit) {
2097 * applied since the last SetupForBlit call. Otherwise last_was_blit would not
2104 context->last_was_blit = TRUE;
2716 if(context->last_was_blit) {
2732 context->last_was_blit = FALSE;
2739 if(context->last_was_blit) {
2759 context->last_was_blit = FALSE;
2880 else device->frag_pipe->enable_extension((IWineD3DDevice *)device, !context->last_was_blit);
H A Dwined3d_private.h1123 WORD last_was_blit : 1; member in struct:wined3d_context
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dcontext.c2152 if (context->last_was_blit)
2165 context->last_was_blit = TRUE;
2660 if (context->last_was_blit)
2661 context->last_was_blit = FALSE;
2810 context->last_was_blit = FALSE;
H A Dwined3d_private.h1140 DWORD last_was_blit : 1; member in struct:wined3d_context
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1144 WORD last_was_blit : 1; member in struct:wined3d_context

Completed in 119 milliseconds