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/vbox/src/VBox/Frontends/VirtualBox/shaders/
H A DcconvYV12.c12 int ixV = int(clrCoordV.x); local
13 vec2 coordV = vec2(float(ixV), clrCoordV.y);
18 float partVU = clrCoordV.x - float(ixV);

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