Searched refs:input_reg_used (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c362 ((IWineD3DPixelShaderImpl *)shader)->input_reg_used[i] = TRUE;
367 ((IWineD3DPixelShaderImpl *)shader)->input_reg_used[reg->idx] = TRUE;
2245 if (shader->input_reg_used[i])
2277 if (shader->input_reg_used[i]) shader->input_reg_map[i] = shader->declared_in_count++;
H A Dwined3d_private.h3307 BOOL input_reg_used[MAX_REG_INPUT]; member in struct:IWineD3DPixelShaderImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c362 ((IWineD3DPixelShaderImpl *)shader)->input_reg_used[i] = TRUE;
367 ((IWineD3DPixelShaderImpl *)shader)->input_reg_used[reg->idx] = TRUE;
2239 if (shader->input_reg_used[i])
2271 if (shader->input_reg_used[i]) shader->input_reg_map[i] = shader->declared_in_count++;
H A Dwined3d_private.h3266 BOOL input_reg_used[MAX_REG_INPUT]; member in struct:IWineD3DPixelShaderImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c420 shader->u.ps.input_reg_used[i] = TRUE;
425 shader->u.ps.input_reg_used[reg->idx[0].offset] = TRUE;
2314 if (shader->u.ps.input_reg_used[i])
2346 if (shader->u.ps.input_reg_used[i])
H A Dwined3d_private.h2894 BOOL input_reg_used[MAX_REG_INPUT]; member in struct:wined3d_pixel_shader

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