Searched refs:hDLL (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/switcher/
H A Dsw_common.c46 HANDLE hDLL; local
50 hDLL = loadSystemDll("VBoxOGL-x86.dll");
52 hDLL = loadSystemDll("VBoxOGL.dll");
58 pDrvValidateVersion = (DrvValidateVersionProc) GetProcAddress(hDLL, "DrvValidateVersion");
63 FreeLibrary(hDLL);
124 HANDLE hDLL; local
131 hDLL = loadSystemDll(dllName);
132 FillD3DExports(hDLL);
H A Dd3d9_main.c116 void FillD3DExports(HANDLE hDLL) argument
118 SW_FILLPROC(g_swd3d9, hDLL, DebugSetMute);
119 SW_FILLPROC(g_swd3d9, hDLL, Direct3DCreate9);
120 SW_FILLPROC(g_swd3d9, hDLL, Direct3DCreate9Ex);
121 SW_FILLPROC(g_swd3d9, hDLL, Direct3DShaderValidatorCreate9);
122 SW_FILLPROC(g_swd3d9, hDLL, D3DPERF_BeginEvent);
123 SW_FILLPROC(g_swd3d9, hDLL, D3DPERF_EndEvent);
124 SW_FILLPROC(g_swd3d9, hDLL, D3DPERF_GetStatus);
125 SW_FILLPROC(g_swd3d9, hDLL, D3DPERF_SetOptions);
126 SW_FILLPROC(g_swd3d9, hDLL, D3DPERF_QueryRepeatFram
[all...]
H A Dd3d8_main.c67 void FillD3DExports(HANDLE hDLL) argument
69 SW_FILLPROC(g_swd3d8, hDLL, D3D8GetSWInfo);
70 SW_FILLPROC(g_swd3d8, hDLL, DebugSetMute);
71 SW_FILLPROC(g_swd3d8, hDLL, Direct3DCreate8);
72 SW_FILLPROC(g_swd3d8, hDLL, ValidatePixelShader);
73 SW_FILLPROC(g_swd3d8, hDLL, ValidateVertexShader);
H A Dswitcher.h51 extern void FillD3DExports(HANDLE hDLL);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/switcher/
H A Dsw_common.c46 HANDLE hDLL; local
50 hDLL = loadSystemDll("VBoxOGL-x86.dll");
52 hDLL = loadSystemDll("VBoxOGL.dll");
58 pDrvValidateVersion = (DrvValidateVersionProc) GetProcAddress(hDLL, "DrvValidateVersion");
63 FreeLibrary(hDLL);
124 HANDLE hDLL; local
131 hDLL = loadSystemDll(dllName);
132 FillD3DExports(hDLL);
H A Dd3d9_main.c116 void FillD3DExports(HANDLE hDLL) argument
118 SW_FILLPROC(g_swd3d9, hDLL, DebugSetMute);
119 SW_FILLPROC(g_swd3d9, hDLL, Direct3DCreate9);
120 SW_FILLPROC(g_swd3d9, hDLL, Direct3DCreate9Ex);
121 SW_FILLPROC(g_swd3d9, hDLL, Direct3DShaderValidatorCreate9);
122 SW_FILLPROC(g_swd3d9, hDLL, D3DPERF_BeginEvent);
123 SW_FILLPROC(g_swd3d9, hDLL, D3DPERF_EndEvent);
124 SW_FILLPROC(g_swd3d9, hDLL, D3DPERF_GetStatus);
125 SW_FILLPROC(g_swd3d9, hDLL, D3DPERF_SetOptions);
126 SW_FILLPROC(g_swd3d9, hDLL, D3DPERF_QueryRepeatFram
[all...]
H A Dd3d8_main.c67 void FillD3DExports(HANDLE hDLL) argument
69 SW_FILLPROC(g_swd3d8, hDLL, D3D8GetSWInfo);
70 SW_FILLPROC(g_swd3d8, hDLL, DebugSetMute);
71 SW_FILLPROC(g_swd3d8, hDLL, Direct3DCreate8);
72 SW_FILLPROC(g_swd3d8, hDLL, ValidatePixelShader);
73 SW_FILLPROC(g_swd3d8, hDLL, ValidateVertexShader);
H A Dswitcher.h51 extern void FillD3DExports(HANDLE hDLL);
/vbox/src/libs/xpcom18a4/xpcom/threads/
H A Dplevent.c1399 BOOL WINAPI DllMain (HINSTANCE hDLL, DWORD dwReason, LPVOID lpReserved) argument
1404 _pr_hInstance = hDLL;

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